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Core Plugin -The ultimate mobs and skills system
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MythicAchievements
Custom advancements and quest-like progression
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MythicArmors
Wearable custom armor for players and mobs
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MythicCosmetics
Modern and powerful cosmetics for players
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MythicCrucible
Custom items, blocks, furniture, and more
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Scripted dungeon experiences and party support
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MythicEnchantments
Enchantments powered by Mythic skills
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Immersive interfaces and HUD elements
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Mechanics
Reference
Mechanics
Actions that skills can execute.
·
485 entries
Mechanic
activatespawner
Activates a MythicMobs spawner at the targeted location
Mechanic
addtag
Adds a scoreboard tag to the target
Mechanic
AddTrade
Changes the trades of a villager
Mechanic
animatearmorstand
Animates an armorstand
Mechanic
AnimateModel
Programmatically animates a model's bone, without relying on animations
Mechanic
ArmAnimation
Makes the caster swing their arm
Mechanic
ArrowBuff
Adds flat damage to the arrow projectile so it scales naturally with critical hits. This is the mechanic behind Power-style bow enchantments.
Mechanic
ArrowFire
Sets the arrow projectile on fire for a specified duration in ticks, emulating the vanilla Flame enchantment.
Mechanic
arrowvolley
Fires a volley of arrows
Mechanic
Atom
Creates some particles in the shape of an atom
Mechanic
Attribute
Sets an attribute on the target entity, if attributable
Mechanic
AttributeModifier
Adds an attribute modifier to the attributable target
Mechanic
aura
Applies an aura to the targeted entity, allowing for skills to be run onStart/onTick/onEnd/Etc which all originate from the target.
Mechanic
auraremove
Removes an [aura] from the target entity
Mechanic
barcreate
Creates a custom boss bar on the casting mob
Mechanic
barremove
Removes a custom boss bar on the casting mob
Mechanic
barset
Modifies a custom boss bar on the casting mob
Mechanic
basedamage
Damages the target for a percent of the mob's damage stat
Mechanic
beam
Creates a beam of a material between the caster and the target
Mechanic
Billboard
Set the billboard mode of a bone
Mechanic
BindHitbox
Summon and bind a MythicMobs mob to a sub-hitbox
Mechanic
BindSpell
Binds a learned spell to a hotbar slot on the target player
Mechanic
BlackScreen
Blacks out the target's screen for the duration
Mechanic
BlockCrack
Shows a block crack effect on the target block for the selected audience
Mechanic
blockdestabilize
Causes the targeted blocks to fall, as if affected by gravity
Mechanic
BlockDrops
Rebuilds a broken block's drops using the player's real held tool. Because drops are recomputed from the live ItemStack, vanilla enchantment effects on the tool — Silk Touch, Fortune, and an...
Mechanic
BlockMask
Temporarily masks a block as a different block
Mechanic
blockphysics
Triggers a block physics update at the target location
Mechanic
BlockUnmask
Unmasks blocks that have been masked
Mechanic
BlockWave
Creates a wave of blocks at the target location
Mechanic
BloodyScreen
Makes the target's screen glow red
Mechanic
BodyRotation
Configure the body rotation of this entity
Mechanic
bonemeal
Applies a bone meal effect to the target blocks
Mechanic
bossborder
Creates an inescapable border around the mob
Mechanic
Bouncy
Applies an [aura] to the target that makes it bouncy
Mechanic
breakblock
Breaks the block at the target location
Mechanic
BreakBlockAction
Breaks the block at the target location — same parameters and contract as MythicMobs' own breakBlock/blockBreak mechanic, but spawns drops through the real BlockDropItemEvent pipeline instea...
Mechanic
breakBlockAndGiveItem
Breaks the block at the target location and gives an item/droptable
Mechanic
Brightness
Set brightness of a bone
Mechanic
CancelCast
Cancels the target's active spell cast unconditionally
Mechanic
cancelevent
Cancels the Event that triggered the current skill-tree. Only works for certain triggers.
Mechanic
CancelSkill
Cancels the execution of the Metaskill when triggered.
Mechanic
cast
Applies an [aura] that "Casts" a meta-skill using various advanced options.
Mechanic
CastSpell
Casts a learned spell on the target, enforcing cooldowns and costs
Mechanic
chain
Chains a skill between multiple targets that are near each other.
Mechanic
chainmissile
A missile that chains between entities. Premium-Only mechanic!
Mechanic
ChangeParent
Change the parent bone of a bone
Mechanic
ChangePart
Change the model of a bone to another bone from a different model
Mechanic
CinematicCamera
Plays a cinematic camera path for the target player
Mechanic
CinematicCancel
Cancels an active cinematic for the target player
Mechanic
ClearExperience
Clears the experience for the targeted players
Mechanic
ClearExperienceLevels
Clears the experience levels for the targeted players
Mechanic
ClearTarget
Forces the target of the mechanic to reset its current target
Mechanic
clearthreat
Makes a mob clear its threat table
Mechanic
CloseDialog
Closes any open dialog for the target player
Mechanic
closeinventory
Closes the target player's inventory
Mechanic
command
Executes a command for each target
Mechanic
consume
Deals damage and restores health per target hit
Mechanic
ConsumeAmmo
Consumes ammo to execute a skill. This skill does not need a targeter.
Mechanic
ConsumeHeldDurability
Consumes durability from the held item
Mechanic
Consumeitem
Removes some items from the casting player's inventory
Mechanic
ConsumeItemDurability
Consume the durability of an item
Mechanic
consumeslot
Remove an item from a specific slot of the player's inventory
Mechanic
ConsumeUsedDurability
Consumes durability from the item that triggered the skilltree
Mechanic
ConsumeUsedItem
Removes the item that triggered the skilltree
Mechanic
Counter
A generic named counter for tracking arbitrary resources/stats — kill counts, soul shards, ability charges, streaks, anything you'd otherwise need a companion plugin for.
Mechanic
CullConfig
Configures the culling option
Mechanic
CureZombieVillager
Cures a targeted Zombie Villager into a Villager.
Mechanic
currencygive
Give money to a player. Requires Vault and a currency plugin
Mechanic
currencytake
Take money from a player. Requires Vault and a currency plugin
Mechanic
CurseItem
Applies or removes persistent curse markers (Binding or Vanishing) on the current item. Curse enforcement is handled by MythicEnchants listeners — Binding prevents unequipping, and Vanishing...
Mechanic
CycleParts
Cycle the model of a bone to multiple different bones at an interval
Mechanic
damage
Damages the target for an amount
Mechanic
DealCustomDurability
Deals damage or heals custom durability
Mechanic
decapitate
Drops a player head item based on target
Mechanic
DefaultState
Configure the default animation of a model
Mechanic
delay
Delays the execution of the mechanic by a set number of ticks.
Mechanic
DenyJoin
Deny a player entry from inside a join skill
Mechanic
DetermineCondition
Determines the outcome of a Metaskill that is used as a Condition via the MetaskillCondition condition
Mechanic
DirectionalVelocity
Changes the velocity on the target entity on a specific vector
Mechanic
disengage
Causes the caster to leap backwards away from the target entity
Mechanic
disguise
Changes the caster's disguise
Mechanic
DisguiseModify
Modifies the caster's already applied disguise
Mechanic
disguisetarget
Changes the target's disguise
Mechanic
dismount
Makes the caster dismount whatever they're riding
Mechanic
DismountAllModel
Dismount all entities on the selected mount bones
Mechanic
DismountModel
Dismount an entity from a selection of mount bones
Mechanic
DisplayTransformation
Sets the targeted display entity's transformations
Mechanic
DivestTalent
Removes ranks from a talent on the target player
Mechanic
doppleganger
Copies the appearance of the target player
Mechanic
dropitem
Drops an item or droptable at the target location
Mechanic
DungeonBroadcast
Send a message, title, subtitle, or action bar to every player in the instance
Mechanic
DungeonComplete
Finish the dungeon, granting rewards and ejecting players
Mechanic
DungeonForceEnter
Force the target into a named dungeon, skipping queue and ready check
Mechanic
DungeonGiveKey
Give the target a copy of one of the dungeon's access keys
Mechanic
DungeonKick
Remove the target, or every player, from the dungeon
Mechanic
DungeonModifyTime
Add or subtract seconds from the dungeon timer
Mechanic
DungeonReward
Roll a loot table into the target's dungeon rewards
Mechanic
DungeonSetRespawn
Set the target's in-dungeon respawn point
Mechanic
DungeonSignal
Fire a dungeon signal to activate matching triggers
Mechanic
DungeonSound
Play a sound for every player in the instance
Mechanic
DungeonTeleport
Teleport the target to a room spawn point (procedural only)
Mechanic
ejectpassenger
Ejects anything riding the caster
Mechanic
Enchant
Enchant a bone
Mechanic
Enchant
Add/Remove enchantments or enchant levels from an item.
Mechanic
EnchantAttribute
Applies or removes a persistent attribute modifier tied to the active enchant item on the entity. The modifier is keyed to the specific enchantment instance so equipping/unequipping correctl...
Mechanic
EnchantImmunity
Grants an entity a temporary flag that makes it immune to MythicEnchants enchantment effects — primarily for MythicMobs mob skills, so a boss or elite can shrug off Sharpness/Smite bonus dam...
Mechanic
EnchantTable
Opens the MythicEnchants enchanting table for a player, optionally spoofing the bookshelf/power count so the table's offers and level hints behave as if that many shelves surrounded it — wit...
Mechanic
EnchSeed
Rerolls the enchanting seed on a player, resulting in new enchantment table offers. This requires the custom-table: true setting in the plugin config enabled for its enchantment handling.
Mechanic
Ender
Causes the "Ender" effect
Mechanic
EnderBeam
Creates a EnderCrystal's beam effect to the target
Mechanic
EnderDragonResetCrystals
Generates the EnderDragon crystals
Mechanic
EnderDragonSetPhase
Sets the EnderDragon phase
Mechanic
EnderDragonSetRespawnPhase
Sets the EnderDragon respawn phase
Mechanic
EnderDragonSpawnPortal
Generates the portal of the EnderDragon battle
Mechanic
endprojectile
Terminates the projectile. Only usable in projectile mechanics.
Mechanic
equip
Causes the casting mob to equip an item
Mechanic
EquipCopy
Causes the caster to equip a copy of the target's equipment
Mechanic
Experience
Modifies a player's experience levels or points with point-accurate math, so removing points correctly rolls down into the previous level's bar instead of clamping at the current level.
Mechanic
explosion
Causes an explosion
Mechanic
extinguish
Removes fire ticks from the target entity
Mechanic
FakeDrops
Spawns a decoy item entity at the break/death location that visually appears as one material (initial) but transforms into the real reward (transform) after a configurable delay. Supports Fo...
Mechanic
FakeExplosion
Causes a fake explosion
Mechanic
FakeLightning
Strikes a fake lightning at the target
Mechanic
fawepaste
Pastes a Schematic using FAWE (Fast Async World Edit)
Mechanic
Fear
Applies an aura that makes the target run around in fear
Mechanic
feed
Feeds the target player
Mechanic
fillChest
Fills a chest with items, or a droptable
Mechanic
FireEnchantTrigger
Fires the onEnchantApply or onEnchantRemove trigger on the caster's held item. Useful for programmatically triggering enchantment lifecycle events from command skills or other mechanics.
Mechanic
firework
Creates a firework effect at the target
Mechanic
FishingWaitTime
Reduces the fishing hook's minimum and maximum wait time by a flat tick amount. Supports a base reduction plus an additional reduction per enchantment level.
Mechanic
flames
Creates the flames effect at the location of the targeter
Mechanic
fly
Applies an aura that allows the targeted player to fly
Mechanic
FollowPath
Applies an aura that causes the mob to follow a path
Mechanic
forcepull
Teleports the target to the caster
Mechanic
ForEach
Executes a metaskill once for each target of the mechanic
Mechanic
ForEachPin
Executes a metaskill once for each pin of a multi-pin
Mechanic
ForEachValue
Executes a metaskill once for each entry or key-value pair in the specified value
Mechanic
ForgetSpell
Make the target player unlearn a [spell]
Mechanic
FormLine
Applies an aura that causes the mob to follow a *straight* path
Mechanic
freeze
Freezes the target for the given number of ticks using the Powdered Snow freezing effect
Mechanic
FrostWalker
Freezes nearby surface water into frosted ice around the player. Supports configurable radius scaling per level and vanilla light-dependent melting or forced melt delays.
Mechanic
furniturecolor
Sets the casting Furniture's color
Mechanic
furnitureinventory
Opens the inventory of the Furniture
Mechanic
furnitureremove
Removes the casting Furniture
Mechanic
furnitureremoveat
Removes the Furniture at the target location
Mechanic
FurnitureSetAt
Sets a furniture at the target location
Mechanic
furniturestate
Sets the casting Furniture's state
Mechanic
FurnitureVariableSet
Set a variable on the target furniture entity
Mechanic
geyser
Creates a "geyser" of water or lava
Mechanic
GiveAmmo
Sets the ammo amount of a player's weapon to its maximum.
Mechanic
GiveExperienceLevels
Gives experience levels to the targeted players
Mechanic
giveitem
Gives an item to the target
Mechanic
giveitemfromslot
Gives an item to the target from the item in the given slot of caster
Mechanic
giveitemfromtarget
Gives the caster an item while playing the pickup-item animation from the target entity or location
Mechanic
GiveMythicExperience
Gives a player experience for a specific group
Mechanic
globalcooldown
Sets the caster's Global Cooldown timer
Mechanic
Glow
Glow a bone
Mechanic
glow
Makes the target glow
Mechanic
GoatRam
Causes the casting goat mob to ram the targeted entity
Mechanic
goto
Move toward the location of the targeter (entity or location)
Mechanic
GrantAchievement
Grants a mythic achievement
Mechanic
GuardianBeam
Draws a guardian beam between the origin and the target
Mechanic
heal
Heals the target
Mechanic
healpercent
Heals the target for a percentage of its max-health
Mechanic
hide
Hides the caster from the targeted player(s) for a set duration.
Mechanic
hit
Simulates a physical hit from the mob.
Mechanic
HitboxConfig
Configure the damage pass-through rate of a sub-hitbox
Mechanic
hologram
Summons a hologram to the targeted location
Mechanic
ignite
Sets the target on fire
Mechanic
IncrementAchievement
Increment a criteria of an achievement
Mechanic
Interrupt
Interrupts the target's active spell cast (or #casting aura on a mob)
Mechanic
InventoryClear
Clears the target's inventory
Mechanic
InventoryFromVariable
Restores a player's inventory from a serialized variable
Mechanic
InventoryToVariable
Serializes a player's inventory into a variable
Mechanic
InvestTalent
Invests ranks into a talent on the target player
Mechanic
ItemAttribute
Adds, modifies, or removes an AttributeModifier directly on the item's metadata. Unlike enchantattribute, this persists on the item itself rather than on the entity, preserving tooltips and...
Mechanic
itemspray
Causes an explosion of temporary items at the target location
Mechanic
jsonmessage
Sends a JSON-format message to the target player(s)
Mechanic
Jump
Cause the entity to jump
Mechanic
jump
Causes the caster to jump
Mechanic
leap
Causes the caster to leap towards the target
Mechanic
Leash
Connect the target to a leash bone
Mechanic
LeashSelf
Connect a leash bone to another leash bone
Mechanic
lightning
Strikes lightning at the target
Mechanic
LinkItemBone
Link an entity equipment slot to an item bone
Mechanic
LockModel
Lock or unlock entity rotation
Mechanic
LockModelHead
Lock the pitch or yaw of a model
Mechanic
Log
Logs a message to console.
Mechanic
look
Causes the caster to look at the target
Mechanic
LootLuck
Stages loot-context luck and looting modifiers for the current loot event. The vanilla loot table is regenerated with the adjusted values, giving correct Fortune/Looting behavior.
Mechanic
Loyalty
Sets the loyalty level on the currently thrown trident, causing it to return to the player after hitting a target or surface.
Mechanic
lunge
Causes the caster to lunge forward at the target
Mechanic
MatchRotation
Sets the caster's yaw and pitch to the same value of the target's
Mechanic
Mechanics
The Mythic-ecosystem mechanics MythicEnchants provides. These expand on MythicMob Mechanics, which typically may be used as expected within enchantment skills.
Mechanic
MendingRepair
Repairs the trigger item using XP from the current experience gain event. The awarded XP is reduced proportionally to the amount of durability repaired, matching vanilla Mending behavior.
Mechanic
message
Sends a message to the target player(s)
Mechanic
missile
Fires a homing projectile towards the target.
Mechanic
ModDrops
Cancels the original drops from a block break or entity death and replaces them with items pulled from MythicMobs drop tables, specific drop entries, or both. Supports comma-separated lists...
Mechanic
Model
Add or remove model from this entity
Mechanic
ModelDisguise
Disguise the targeted player with a model
Mechanic
ModelPlayerSkin
Apply the skin of the targeted player to the selected player limb bones
Mechanic
ModelSet
Sets the calling item's model
Mechanic
modeltoggle
Toggles the calling item's model
Mechanic
ModelUndisguise
Undisguise a model from the targeted player
Mechanic
ModifyCastTime
Adds, sets, or scales the target's remaining cast time
Mechanic
ModifyDamage
Modifies the damage event that triggered the skill
Mechanic
modifyglobalscore
Modifies a scoreboard value of the fake player: \_\_GLOBAL\_\_
Mechanic
modifymobscore
Modifies a scoreboard value of the casting mob
Mechanic
ModifyPoints
Adds, removes, or sets a player's point balance
Mechanic
modifyprojectile
Modifying the projectile / missile / orbital
Mechanic
ModifyResource
Modifies the target players given reagent
Mechanic
modifyscore
Modifies the score of a dummy player
Mechanic
ModifySpellCooldown
Sets, adds to, or scales a learned spell's cooldown on the target player
Mechanic
ModifyState
Modify attributes of an animation
Mechanic
modifytargetscore
Modifies a scoreboard value of the target
Mechanic
mount
Summons a mob for the caster and mounts it
Mechanic
mountme
Forces the targeted entity to mount the caster
Mechanic
MountModel
Mount an entity to a selection of mount bones
Mechanic
mounttarget
Mounts the target
Mechanic
Move
Cause the entity to move. Step heights are accounted
Mechanic
MovePin
Moves the given pin to the target location
Mechanic
NoFall
Reset the fall distance of the entity. Useful for canceling fall damage
Mechanic
onattack
Applies an aura to the target that triggers skills when they attack
Mechanic
onblockbreak
Applies an aura to the target that triggers skills when they break a block
Mechanic
onblockplace
Applies an aura to the target that triggers skills when they place a block
Mechanic
OnChat
Applies an aura to the target that triggers skills when they chat
Mechanic
ondamaged
Applies an aura to the target that triggers skills when they take damage
Mechanic
ondeath
Applies an aura to the target that triggers a skill when they die
Mechanic
oninteract
Applies an aura to the target that triggers skills when they interact / right click while holding a block or looking at an outlined block (NOT AIR)
Mechanic
onjump
Applies an aura to the target that triggers a skill when they jump (PAPER ONLY MECHANIC)
Mechanic
OnKeyPress
Applies an aura that triggers a skill when the player presses a key
Mechanic
OnKeyRelease
Applies an aura that triggers a skill when the player releases a key
Mechanic
onshoot
Applies an aura to the target that triggers skills when they shoot a bow
Mechanic
onswing
Applies an aura to the target that triggers skills when they swing / left click
Mechanic
OpenBackpack
Opens the first backpack found in the player's inventory
Mechanic
OpenCustomMenu
Opens a [custom menu]
Mechanic
OpenFurniturePainter
Opens the furniture's painter for the target player
Mechanic
OpenItemFurnace
Opens a furnace inventory stored inside the used item
Mechanic
OpenTrades
Opens the trades of the casting villager to the target player
Mechanic
orbital
Applies an aura that causes a projectile to orbit around the target
Mechanic
oxygen
Gives oxygen to a player target
Mechanic
PairModel
Force entity to be seen or hidden from the targeted players
Mechanic
parsearmor
Force a re-scan of the caster's armor
Mechanic
ParseWeapon
Force a re-scan of the caster's weapon
Mechanic
Particle
Creates particle effects around the target
Mechanic
ParticleBox
Draws a box of particles around the target
Mechanic
ParticleEquation
Generates particles based on equations
Mechanic
ParticleLine
Draws a line of particle effects to the target
Mechanic
ParticleLineHelix
Draws a line based helix effect
Mechanic
ParticleLineRing
Draws a particle ring connected by lines
Mechanic
ParticleOrbital
Draws orbiting particle effects around the target
Mechanic
ParticleRing
Draws a ring of particles around the target
Mechanic
ParticleSphere
Draws a sphere of particles around the target
Mechanic
ParticleTornado
Draws a persistent "tornado" of particles at the target
Mechanic
PartVisibility
Toggle the bone model visibility without removing the bone
Mechanic
PartyBuff
Casts a meta-skill on each online member of the caster's party
Mechanic
PartyGiveExperience
Grants experience to every online member of the caster's party
Mechanic
PartyHeal
Heals every online member of the caster's party
Mechanic
PartyMessage
Sends a message to every online member of the caster's party
Mechanic
PartyTeleport
Gathers the caster's online party members to the caster or leader
Mechanic
percentdamage
Damages the target for a percent of their health
Mechanic
Petrify
Spawn real entities that represents the model and kill the entity
Mechanic
pickupitem
Pick up the targeted item
Mechanic
Piercing
Sets the pierce level of the projectile currently being fired. Allows arrows or other projectiles to pass through multiple entities.
Mechanic
PlaceFurnitureAt
Makes the casting player place a furniture at a specific location
Mechanic
PlayAnimation
Forces the entity to play an animation
Mechanic
PlayBlockBreakSound
Plays a block breaking sound
Mechanic
PlayBlockFallSound
Plays a block falling sound
Mechanic
PlayBlockHitSound
Plays a block hit sound
Mechanic
PlayBlockPlaceSound
Plays a block place sound
Mechanic
PlayBlockStepSound
Plays a block step sound
Mechanic
PlayerStat
Adds or removes a MythicMobs stat modifier on the caster or target entity. This allows enchantments to interact with the MythicMobs stat system for custom stat scaling.
Mechanic
polygon
Creates a highly-customizable polygon-shaped pattern that can execute metaskills.
Mechanic
posearmorstand
Changes the pose of the target ArmorStand
Mechanic
potion
Applies a potion effect to the target
Mechanic
potionclear
Removes all potion effects from target entity
Mechanic
PrintParentTree
Prints debug information regarding the Metaskill executing the mechanic and its SkillTree
Mechanic
prison
Imprisons the target inside a block
Mechanic
projectile
Fires a highly-customizable projectile towards the target
Mechanic
ProjectileHit
Simulates an hit from a bow's projectile
Mechanic
ProjectilePath
Renders a live, ballistic trajectory preview while a player draws a bow, and optionally fires a skill at any living entity standing in the predicted path. Intended for the ~onUse trigger: it...
Mechanic
projectilevelocity
Modifies the velocity of the calling Projectile or Missile
Mechanic
propel
Propels the caster towards the target
Mechanic
pull
Pulls the target towards the mob
Mechanic
PushBlock
Pushes the block at the target location in the given direction
Mechanic
pushbutton
Pushes a button at the target location
Mechanic
QuickcastingActivate
Activates quickcasting for the casting player, if possible
Mechanic
QuickcastingDeactivate
Deactivates quickcasting for the casting player, if possible
Mechanic
rally
Causes other nearby mobs to attack the target
Mechanic
randommessage
Sends a random message to the target player
Mechanic
randomskill
Executes a random skill from a list
Mechanic
raytrace
Traces a straight line to the target
Mechanic
raytraceto
Executes a skill with the result of a raytrace to the target location
Mechanic
Recoil
Kicks the target's screen in order to simulate a recoil
Mechanic
RecoverItem
Prevents the targeted item from being dropped on death, implementing Soulbound-style item recovery. Supports limited uses tracked via persistent data containers, with options for deferred or...
Mechanic
ReduceDamage
Reduces the current live damage event by a flat amount. Optionally filters by damage cause and reduces fire burn ticks. Intended for use with the ~onDamaged trigger.
Mechanic
ReduceDurability
Damages the caster's item durability by a flat amount or percentage. Can optionally respect the Unbreaking enchantment's negate chance.
Mechanic
ReloadAmmo
will search the caster's inventory for the configured ammo item (or another item if overridden), and for each item it finds it will consume it and add ammo to the item.
Mechanic
RemapModel
Remap a model using bones from another model
Mechanic
remount
Remounts the mob the caster originally spawned riding, if it is still alive
Mechanic
remove
Removes the target mob
Mechanic
removehelditem
Removes some of the item the target player is holding
Mechanic
removeowner
Removes the ownership of the target mob
Mechanic
removetag
Removes a scoreboard tag from the target
Mechanic
RemoveTriggeringItem
Removes the Item entity that triggered the SkillTree
Mechanic
RenderInit
Shows a model to the players, if initrender was used
Mechanic
ResetAI
Attempts to resets the AI of a casting mob to the base type's default
Mechanic
ResetAttackCooldown
Resets the player's attack cooldown
Mechanic
RoomDoor
Open, close, or toggle a room's doors (procedural only)
Mechanic
RootMotion
Sets the root options motion for the model
Mechanic
RotateTowards
Rotates the caster towards the target location
Mechanic
runaigoalselector
Change the caster's [AIGoalSelectors]
Mechanic
runaitargetselector
Change the caster's [AITargetSelectors]
Mechanic
saddle
Equips or remove a saddle on the target entity
Mechanic
Scale
Set the render or hitbox scale of a model
Mechanic
Segment
Configure the segment bones
Mechanic
sendactionmessage
Sends an Actionbar Message to the target player
Mechanic
sendresourcepack
Sends a Resource Pack to the target player
Mechanic
SendTitle
Sends a Title/Subtitle Message to the target player
Mechanic
sendtoast
Sends an achievement toast to the target player
Mechanic
SetActiveRPGProfile
Switches the casting player's active RPG profile slot
Mechanic
setai
Disables/enables the AI of the target mob
Mechanic
SetArchetype
Sets the target player's archetype
Mechanic
SetBlockOpen
Sets the target block's open state
Mechanic
setblocktype
Change block type at target location
Mechanic
SetChunkForceLoaded
Sets the force-loaded status of a location's chunk
Mechanic
setcollidable
Sets if the target should have a collidable hitbox or not
Mechanic
SetCompassLocation
Sets the location a compass points to
Mechanic
SetCompassLodestone
Sets the location a compass points to as a lodestone location
Mechanic
setcrossbowcharged
Sets the state of the held crossbow's charge
Mechanic
SetCustomMenuButton
Sets a specific slot of the opened [custom menu] to the specified button
Mechanic
setDisplayEntityItem
Sets the item component of ITEM_DISPLAY entities.
Mechanic
SetDragonPodium
Sets the position of the dragon's podium at the target location
Mechanic
SetDungeonVariable
Set an instance scoped variable readable as
Mechanic
setFaction
Changes the target entity's faction
Mechanic
SetFlying
Sets whether the target player is flying
Mechanic
SetFurnitureStateAt
Sets the state of the furniture at the target location or entity
Mechanic
setgamemode
Sets the Game Mode of the target player
Mechanic
setgliding
Makes the target glide if they have elytra
Mechanic
setglobalscore
Sets a scoreboard value on the fake player: \_\_GLOBAL\_\_
Mechanic
setgravity
Sets whether gravity affects the target entity
Mechanic
sethealth
Sets the health of the target entity
Mechanic
SetInteractionSize
Sets the size of the target INTERACTION entity.
Mechanic
SetItemCustomModelData
Sets the CustomModelData of the used item
Mechanic
SetItemDisplay
Sets the item display name
Mechanic
SetItemGroupCooldown
Sets the cooldown on an item group for the target player
Mechanic
SetItemModel
Set the item on an item bone
Mechanic
SetItemNBT
Sets the item's NBT keys
Mechanic
setleashholder
Changes the holder of a mobs lead
Mechanic
setlevel
Changes the casting mob's level
Mechanic
SetLore
Sets the item's new lore
Mechanic
setmaterialcooldown
Sets a cooldown for usable materials like ender pearls, chorus fruit, etc
Mechanic
setmaxhealth
Sets the max health of the target entity
Mechanic
setmobcolor
Changes the color of the target if it is a colorable mob
Mechanic
setmobscore
Sets a scoreboard value on the casting mob
Mechanic
SetModelTag
Set the text on a name tag bone
Mechanic
SetModelTagVisible
Configure the visibility of a name tag bone
Mechanic
setname
Changes the caster entity's name
Mechanic
setnodamageticks
Sets the nodamageticks of the target
Mechanic
setowner
Makes the target the owner of the casting mob
Mechanic
SetParent
Makes the target the parent of the casting mob
Mechanic
SetPathfindingMalus
Sets the pathfinding malus of a mob for given terrain types
Mechanic
SetPitch
Sets the head pitch of the target entity
Mechanic
SetPose
Sets the entity's pose
Mechanic
setprojectilebulletmodel
Sets the model of the projectile. (DISPLAY bullets only)
Mechanic
SetProjectileDirection
Sets the calling projectile's movement direction to the given target
Mechanic
SetQuickcastBinding
Force-sets the casting player's quickcast binding if possible
Mechanic
setRaiderCanJoinRaid
Sets if the target raider entity can join a raid or not
Mechanic
setraiderpatrolblock
Sets the target raider to patrol a location
Mechanic
setraiderpatrolleader
Sets the raider patrol leader
Mechanic
setrotation
Sets the rotation of the target
Mechanic
setscore
Sets the scoreboard value of a dummy player
Mechanic
setskillcooldown
Sets the given metakill's cooldown to the given value
Mechanic
SetSlotModel
Sets the model of an item in the target slot
Mechanic
setspeed
Sets the target entity's speed attribute
Mechanic
setstance
Sets the stance of the target mob
Mechanic
settarget
Sets the caster's target
Mechanic
settargetscore
Sets the score of the target
Mechanic
SetTextDisplay
Sets the text component of target Text Display entity
Mechanic
settonguetarget
Sets the tongue target for a frog caster to the target entity
Mechanic
setvariable
Sets the value of a variable
Mechanic
setvariablelocation
Sets a variable to the target location
Mechanic
shield
Applies an absorb shield to the target entity
Mechanic
shieldbreak
Forces the player to lower their shield and puts it on cooldown
Mechanic
shieldpercent
Applies an absorb shield to the target entity for a percentage of their max health
Mechanic
shoot
Shoots a item-projectile at the target, similar to arrows/eggs/snowballs.
Mechanic
shootfireball
Shoots a fireball at the target
Mechanic
shootpotion
Throws a potion at the target
Mechanic
shootshulkerbullet
Shoots a shulker bullet at the target entity
Mechanic
shootskull
Shoots a wither skull at the target
Mechanic
ShowDialog
Shows a Dialog to the target player. Dialogs are interactive UI windows built with the Paper Dialog API that can display text, items, inputs, and buttons.
Mechanic
showentity
Shows the hidden caster to the targeted players
Mechanic
signal
Sends a signal to a mob
Mechanic
skill
Executes a meta-skill. The butter for your bread.
Mechanic
Skybox
Alters the target player's skybox
Mechanic
slash
Creates a highly-customizable slash pattern that can execute metaskills.
Mechanic
Smoke
Creates a puff of smoke
Mechanic
SmokeSwirl
Creates a persistent "swirl" of smoke
Mechanic
SnapshotUsedBow
Snapshots the state of the held bow for use with later projectile damage
Mechanic
SoulSpeed
Applies a movement speed attribute modifier while the caster stands on configurable block types. By default, emulates vanilla Soul Speed on Soul Sand and Soul Soil.
Mechanic
Sound
Plays a sound effect from both vanilla Minecraft and resource packs
Mechanic
speak
Causes the mob to speak in chat, with options for speech bubbles
Mechanic
Spin
Causes the target to spin
Mechanic
spring
Creates a temporary spring of liquid at the target
Mechanic
StatAura
Applies an aura to the target that applies a specific stat to them
Mechanic
State
Play or stop an animation
Mechanic
StateToggle
Toggle an animation between playing and not playing on a model
Mechanic
StealItem
Steals an item from the target and puts it in the mob's hand
Mechanic
StopSound
Stops a sound effect from playing
Mechanic
stopusingitem
Stops the targeted entity from using an item
Mechanic
stun
Applies an [aura] that stuns the target entity
Mechanic
SubModel
Forcefully create new bones or remove old ones on a model
Mechanic
sudoskill
Makes the target execute a skill
Mechanic
suicide
Causes the caster to die
Mechanic
summon
Summons other mobs at the target
Mechanic
SummonAreaEffectCloud
Summons a cloud of particles at the target
Mechanic
SummonFallingBlock
Summons a falling block
Mechanic
summonpassenger
Summons a mob to ride the target.
Mechanic
swap
Swaps locations with the target
Mechanic
SwapEntity
Swap the owner of a model
Mechanic
SwingOffhand
Makes the casting player swing their offhand
Mechanic
Switch
Acts as a switch/case
Mechanic
SyncYaw
Sync the yaw of the entity. Fixer mechanic when local movement travels at wrong direction
Mechanic
TakeExperienceLevels
Takes experience levels to the targeted players
Mechanic
takeitem
Removes an item from the targeted player's inventory
Mechanic
Taunt
Modifies the threat level that the caster holds with the target entities
Mechanic
TeachSpell
Teaches the target player a [spell]
Mechanic
teleport
Teleports to the target
Mechanic
teleportin
Teleports the target relative to the caster's yaw
Mechanic
teleportto
Teleports the target to a specified location
Mechanic
teleporty
Teleports the caster vertically
Mechanic
Terminable
Creates an [aura] that cancels the execution of its onStart metaskill is some conditions are met
Mechanic
threat
Modifies the mob's threat towards the target
Mechanic
throw
Throws the target entity
Mechanic
ThunderLevel
Creates a client-side, per-player rainless storm
Mechanic
Time
Changes the time
Mechanic
Tint
Color a bone
Mechanic
togglelever
Toggles a lever at the target location
Mechanic
togglepiston
Toggles a piston at the target location
Mechanic
togglesitting
Toggles the sitting state for cats, dogs, foxes, and parrots.
Mechanic
totem
Creates a static "totem" at a location that can execute other skills
Mechanic
TotemOfUndying
Plays the effect of a player resurrecting
Mechanic
tracklocation
Sets the mob's tracked location to the targeted location
Mechanic
Unbreaking
Applies vanilla-style unbreaking rolls to the live durability damage event. Each point of unbreaking level gives a chance to negate the durability loss entirely.
Mechanic
undisguise
Remove the caster's disguise
Mechanic
undopaste
Undoes a previously made paste
Mechanic
UnsetSpellBinding
Clears the spell bound to a hotbar slot on the target player
Mechanic
UpdateLore
Reparses the item's lore config
Mechanic
UpgradeItem
Upgrades the level of the item in the specified slot
Mechanic
variableadd
Adds an amount to a numeric variable
Mechanic
variablemath
Performs math on a numeric variable
Mechanic
VariableMove
Moves an already created variable across names and/or registries
Mechanic
variableskill
Executes a meta-skill. Supports placeholders.
Mechanic
variablesubtract
Subtracts an amount from a numeric variable
Mechanic
variableunset
Unsets the variable
Mechanic
VeinMiner
Breaks all blocks within a configurable cube around the skill origin that match a block tag and/or material list. Each block fires a synthetic BlockBreakEvent so protection plugins can veto...
Mechanic
velocity
Modifies the velocity of the target entity(s)
Mechanic
VFX
Assign or remove a VFX on an entity or a projectile
Mechanic
VFXBrightness
Set the block and sky light of the VFX
Mechanic
VFXChangeModel
Change the model of the VFX
Mechanic
VFXEnchant
Enchant the VFX
Mechanic
VFXPos
Position the VFX
Mechanic
VFXPosReset
Reset the position the VFX
Mechanic
VFXRot
Rotate the VFX
Mechanic
VFXRotReset
Reset the rotation of VFX
Mechanic
VFXScale
Scale the VFX
Mechanic
VFXScaleReset
Reset the scale the VFX
Mechanic
VFXSetVis
Set the visibility of the VFX
Mechanic
VFXTint
Color the VFX
Mechanic
volley
Shoots a volley of projectile-items at the target with various options
Mechanic
Wait
Puts the metaskill on hold until a set of conditions is met
Mechanic
WaystoneClearRespawn
Unbinds the target player's [waystone] respawn
Mechanic
WaystoneDiscover
Marks the target player as having discovered a [waystone]
Mechanic
WaystoneForget
Resets a [waystone] back to UNDISCOVERED for the target player
Mechanic
WaystoneHide
Force a [waystone] hidden from one player, regardless of state
Mechanic
WaystoneOpenMenu
Opens the [waystone] menu for the target player
Mechanic
WaystoneReveal
Force a [waystone] visible to one player, regardless of state
Mechanic
WaystoneSetRespawn
Binds the target player's respawn point to a [waystone]
Mechanic
WaystoneSetState
Low-level: set the player's state for a [waystone] to any value
Mechanic
WaystoneTeleport
Server-side teleport the target to a [waystone], skipping the menu
Mechanic
weather
Modifies the weather in the target world
Mechanic
WindBurst
Emulates the vanilla Wind Burst mace enchantment. Launches the caster upward and knocks back nearby entities on a smash attack. By default, requires the caster to be falling.
Mechanic
wolfsit
Forces a targeted wolf to sit.
Mechanic
WorldEditReplace
Replaces blocks in a region using WorldEdit