Sub Model

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Description

Forcibly create or delete bones from a model.
This is mainly used for removing interactive bones such as sub-hitboxes or seats.
If you want to hide a renderer bone temporarily, use PartVisibility instead.

Attributes

Attribute Aliases Description Type Default
modelid m, mid, model Targeted model String
remove r Is this mechanic used for removing bones Boolean false

When remove = false

Attribute Aliases Description Type Default
partid p, pid, partid, part The parent of the added bone String
subpartid sp, spid, subpart The added bone. All child bone of this bone will also be added. String
prefix pfx Prefix of the newly added bones.
This is used to distinguish duplicate bones.
E.g.sp=test;pfx=custom_ will add a bone called custom_test.
This new bone name can be targeted by other mechanics.
String Empty String

When remove = true

Attribute Aliases Description Type Default
subpartid sp, spid, subpart The removed bone. You need to specify the full bone name here, including the tag, if present String
Updated Aug 19, 2026