Play Stop Animation

Playing an animation

// Get a hold of the ActiveModel you want to modify
ActiveModel model = ...
// Get the model's AnimationHandler
AnimationHandler handler = model.getAnimationHandler();
// Play an animation 
handler.playAnimation("attack", 0.3, 0.3, 1, true);

Stopping an animation with transition

ActiveModel model = ...
AnimationHandler handler = model.getAnimationHandler();
// Stop an animation. The model will transition out of the animation smoothly 
handler.stopAnimation("eating");

Stopping an animation immediately

ActiveModel model = ...
AnimationHandler handler = model.getAnimationHandler();
// Stop an animation. The model will snap right out of the animation 
handler.forceStopAnimation("eating");

Using specific animation handler method

ActiveModel model = ...
AnimationHandler handler = model.getAnimationHandler();
if(handler instanceof IStateMachineHandler stateMachineHandler) {
	// Using special stop animation method from IStateMachineHandler
	stateMachineHandler.stopAnimation(1, "eating");
}else {
	// Fallback animation stopping with default method
	handler.stopAnimation("eating");
}
Updated Aug 19, 2026