Dungeon Teleport
Added in v2.0.1.
Description
Teleports the target to the spawn point of a room in the caster's procedural dungeon. room names the room by its room name, which is the file name used under the dungeon's rooms/ folder (<name>.yml and <name>.struct); leave it empty to use the room the caster is currently in. Fails if the named room has no spawn point set. Needs an entity target, so give the line a targeter such as @trigger.
Procedural only. Fails in classic and continuous dungeons. Works in procedural dungeons running under the One-World system.
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
room |
r |
Room name, matched case insensitively against the dungeon's room names. When empty, the caster's current room is used. | (empty) |
Examples
Skills:
- dungeonteleport{room=bossroom} @trigger ~onSignal:warp_boss
Teleports the triggering player to the spawn point of the
bossroomprocedural room.~onSignal:is the Mythic Mobs mob signal trigger, fired by the Mythic Mobssignalmechanic, not bydungeonsignal.
Aliases
-
dtp