Conditions
Part of Mythic Mobs Integration.
Dungeon Conditions can be used in any Mythic skill condition list, targeter filter, or inline condition. Most of them resolve the dungeon instance that contains the checked entity (the caster in Conditions:, the target in TargetConditions:) and fail when there is none. The party and player-history conditions (sharesparty, partyleader, partysize, partyproximity, dungeonfinished, dungeononcooldown, completeddungeons) do not, so they also evaluate outside a dungeon. Click a condition for its full attributes and examples.
Note: these conditions only load when Mythic Mobs is installed alongside Mythic Dungeons. Entries marked Procedural only require a generated (procedural) dungeon and always return false in classic and continuous dungeons. Procedural dungeons are supported under One World Dungeons, so these conditions work there too.
Comparison operators
Threshold conditions (the ones with a count, time, depth, percent, or lives value and an op) compare the live value against your threshold using op. Operators are matched case insensitively.
| Operator | Aliases | Meaning |
|---|---|---|
>= |
greater than or equal (default) | |
> |
gt |
strictly greater than |
<= |
le |
less than or equal |
< |
lt |
strictly less than |
== |
eq, = |
equal |
!= |
ne, <> |
not equal |
Any unrecognised operator value falls back to >=. Note that most threshold conditions default to >=, but dungeontimeleft defaults to <=.
Player counts and timers
| Condition | Description | Added |
|---|---|---|
dungeonplayercount |
Compare the total player count (including dead/spectating) | v2.0.1 |
dungeonalivecount |
Compare the count of players who still have lives left | v2.0.1 |
dungeondeadcount |
Compare the count of players who have run out of lives | v2.0.1 |
dungeonparticipants |
Compare the recorded participant count | v2.0.1 |
dungeonmobcount |
Compare the number of Mythic mobs in the instance | v2.0.1 |
dungeonelapsedtime |
Compare seconds elapsed since the dungeon started | v2.0.1 |
dungeontimeleft |
Compare seconds remaining before the dungeon times out | v2.0.1 |
dungeonprogress |
Compare elapsed-time progress as a percentage | v2.0.1 |
Dungeon state
| Condition | Description | Added |
|---|---|---|
dungeonisstarted |
True when the instance has started | v2.0.1 |
dungeonisfinished |
True when the instance is marked finished | v2.0.1 |
isindungeon |
True when the target is in any dungeon instance | v2.0.1 |
dungeonis |
True when the target is in a named dungeon | v2.0.1 |
dungeonspectating |
True when the target is spectating | v2.0.1 |
Party
| Condition | Description | Added |
|---|---|---|
partyleader |
True when the target leads their dungeon party | v2.0.1 |
sharesparty |
True when target and caster share a dungeon party | v2.0.1 |
partysize |
Compare the target's dungeon party size | v2.0.1 |
partyproximity |
True when the whole online party is near its leader | v2.0.1 |
Difficulty and environment
| Condition | Description | Added |
|---|---|---|
dungeondifficulty |
Match the difficulty by location and world (case sensitive) | v1.3.1 |
dungeondifficultynamed |
Match the target's difficulty by name (case insensitive) | v2.0.1 |
dungeonenvironment |
Match the dungeon's configured environment | v2.0.1 |
Player history
| Condition | Description | Added |
|---|---|---|
dungeonfinished |
True when the target has completed a named dungeon before | v2.0.1 |
dungeononcooldown |
True when the target is on access cooldown for a dungeon | v2.0.1 |
playerlives |
Compare the target's remaining lives | v2.0.1 |
completeddungeons |
Compare how many dungeons the target has ever completed | v2.0.1 |
Rooms (procedural only)
| Condition | Description | Added |
|---|---|---|
inroom |
True when the target is inside a named room | v2.0.1 |
insameroom |
True when target and caster share a room | v2.0.0 |
inroomtype |
Match the target's room type: start, end, normal | v2.0.1 |
mobinroom |
True when a named mob is alive in a room | v2.0.1 |
roomcleared |
True when a room has no Mythic mobs left | v2.0.1 |
roommobcount |
Compare the Mythic mob count inside a room | v2.0.1 |
roomplayers |
Compare or check players inside a room | v2.0.1 |
doorisopen |
True when a named door is open | v2.0.1 |
dungeondepth |
Compare the target's current room depth | v2.0.1 |
dungeontotalrooms |
Compare the number of generated rooms | v2.0.1 |