Dungeon Dead Count

Added in v2.0.1.

Description

Compares the number of players in the target's dungeon who have run out of lives against a threshold. This is the total player count minus the count of players with lives remaining, so it reflects who is currently eliminated rather than a cumulative death tally. It is always 0 on a dungeon configured with no lives, it drops when a Revive Player function restores someone, and it returns to 0 when General.DeadPlayersSpectate is false, because eliminated players are then removed from the instance instead of left spectating.

Attributes

Attribute Aliases Description Default
count c, amount, a Threshold to compare the eliminated player count against. 0
op operator Comparison operator. See Comparison operators. >=

Examples

HalfDown:
  Conditions:
  - dungeondeadcount{count=2;op=>=}

Passes when two or more players have run out of lives.

Aliases

  • ddeadcount
Updated Aug 19, 2026