Mechanics

Part of Mythic Mobs Integration.

Dungeon Mechanics can be used in any Mythic skill. Most of them act on the dungeon instance that contains the caster; dungeonkick (with a target), dungeongivekey, and dungeonreward act on the instance the target is in. dungeonforceenter, denyjoin, and dungeonsetrespawn resolve no instance at all, so they still work on a player who is not in a dungeon. Click a mechanic for its full attributes and examples.

Note: these mechanics only load when Mythic Mobs is installed alongside Mythic Dungeons. Entries marked Procedural only require a generated (procedural) dungeon and have no effect in classic or continuous dungeons. They do still apply to procedural dungeons running under the One-World system, although roomdoor is unreliable there (see its page). The ~onDungeon... and ~onRoom... triggers used in the examples are delivered to Mythic Mobs mobs standing inside the dungeon instance, so the skill line has to live in a mob's Skills: list, or in a metaskill that a mob calls.

Mechanic Description Added
dungeonbroadcast Send a message, title, subtitle, or action bar to every player in the instance v2.0.1
dungeonsound Play a sound for every player in the instance v2.0.1
dungeoncomplete Finish the dungeon, granting rewards and ejecting players v2.0.1
dungeonkick Remove the target, or every player, from the dungeon v2.0.1
dungeonmodifytime Add or subtract seconds from the dungeon timer v2.0.1
dungeonsignal Fire a dungeon signal to activate matching triggers v2.0.1
setdungeonvariable Set an instance scoped variable readable as <dungeon.var.X> v2.0.1
dungeonteleport Teleport the target to a room spawn point (procedural only) v2.0.1
dungeonsetrespawn Set the target's in-dungeon respawn point v2.0.1
dungeongivekey Give the target a copy of one of the dungeon's access keys v2.0.1
dungeonreward Roll a loot table into the target's dungeon rewards v2.0.1
dungeonforceenter Force the target into a named dungeon, skipping queue and ready check v2.0.1
denyjoin Deny a player entry from inside a join skill v2.0.1
roomdoor Open, close, or toggle a room's doors (procedural only) v2.0.0
Updated Aug 19, 2026