Dungeon Signal

Added in v2.0.1.

Description

Fires a dungeon signal inside the caster's instance, activating any "Signal Receiver" dungeon triggers set to listen for that signal name. The name is matched exactly, including case. radius limits which receivers around the skill origin respond; 0 targets the entire instance. This is the dungeon signal system, not the Mythic Mobs ~onSignal mob signal.

Attributes

Attribute Aliases Description Default
signal s The signal name to fire. "Signal Receiver" dungeon triggers listening for this exact name, case included, activate. trigger
radius r Radius around the skill origin used to filter receivers. 0 means the whole instance. 0

Examples

Skills:
- dungeonsignal{signal=open_gate;radius=0} ~onDungeonStatusChange

Fires the open_gate signal to every matching Signal Receiver trigger in the instance.

Aliases

  • dsignal
Updated Aug 19, 2026