Mythic Dungeons 2.0 Testing
| HISTORICAL PAGE |
|---|
| Kept for reference as of 2026-08-11. This was the private test-build announcement for Mythic Dungeons 2.0 and no longer describes the current state. 2.0 has shipped, and the checklist below is a snapshot of the test build at the time. For current documentation see Dungeon Types, Procedural Dungeons and How it all Works. |
Reference Links
- Overview of Mythic Dungeons 2.0.0
- Dungeon Generator Info
- Default
generation.yml - Dungeon Room Settings
- Common Generation Problems
- Generation Tips & Tricks
Private Test Build Checklist
- Plugin Refactor
- Overhaul dungeon objects into abstract and dungeon types
- Overhaul instance objects into abstract and instance types
- Refactor and repackage various classes for better organization
- Dungeon Generator
- Core generator functionality and config file
- Custom structure piece handling
- Minecrafty dungeon layout mode
- Branching dungeon layout mode
- Room count/limit rule
- Room depth rule
- Room editor interface
- Connector editor interface
- Continuous dungeon type allowing multiple parties to enter the same dungeon map at any time
- New YAML serializer for cleaner YAML data saving and loading
- Custom chunk generator option for all dungeon types
- Native void chunk generator