Mythic Dungeons 2.0 Testing

HISTORICAL PAGE
Kept for reference as of 2026-08-11. This was the private test-build announcement for Mythic Dungeons 2.0 and no longer describes the current state. 2.0 has shipped, and the checklist below is a snapshot of the test build at the time. For current documentation see Dungeon Types, Procedural Dungeons and How it all Works.

Private Test Build Checklist

  • Plugin Refactor
    • Overhaul dungeon objects into abstract and dungeon types
    • Overhaul instance objects into abstract and instance types
    • Refactor and repackage various classes for better organization
  • Dungeon Generator
    • Core generator functionality and config file
    • Custom structure piece handling
    • Minecrafty dungeon layout mode
    • Branching dungeon layout mode
    • Room count/limit rule
    • Room depth rule
    • Room editor interface
    • Connector editor interface
  • Continuous dungeon type allowing multiple parties to enter the same dungeon map at any time
  • New YAML serializer for cleaner YAML data saving and loading
  • Custom chunk generator option for all dungeon types
  • Native void chunk generator
Updated Aug 19, 2026