In Room Type
Added in v2.0.1.
Description
Matches the type of the target's current room. Accepts start, end, or normal (neither start nor end). Any other value, or an empty value, returns false. There is no argument to name a different room; the target's current room is always used.
Procedural only.
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
type |
t |
Room type to match: start, end, or normal. Case insensitive. Required. |
(empty) |
Examples
AtTheEnd:
Conditions:
- inroomtype{type=end} true
Passes while the target stands in the dungeon's end room.
Aliases
-
roomtype