Waystone Teleport

Description

Teleports the target player directly to a waystone, skipping the menu. The teleport is gated the same way the menu gate works: the destination must be discovered, the player must have its permission (if set), and all TeleportConditions: on the destination must pass. If a from waystone is supplied, both sides must also share a network.

After a successful teleport, fires the ~onWaystoneTeleport trigger — this is where you typically deduct costs and apply cooldowns.

Pass bypass=true to skip every check (no network, no conditions, no discovery requirement). Useful for admin / cinematic teleports.

Attributes

Attribute Aliases Description Default
waystone w, destination, to Id of the waystone to teleport to required
from source, src Id of the originating waystone (enables the network check) (none)
bypass force Skip all checks (discovery, permission, network, conditions, cancellable event) false

Examples

Quest reward that drops you at the destination unconditionally:

QuestRewardArrival:
  Skills:
  - waystoneTeleport{waystone=IRONFORGE;bypass=true} @self

NPC option: "send me home" — only works if the player has discovered the waystone and has the gold:

NpcSendHome:
  Skills:
  - waystoneTeleport{waystone=IRONFORGE} @self
Updated Aug 19, 2026