Waystone Set Respawn

Description

Binds the target player's respawn point to a waystone. After this, when the player dies and the waystone is still discovered, respawnable, and passes its TeleportConditions:, the player respawns at the waystone instead of a graveyard.

If the waystone has Respawnable: false, this mechanic returns CONDITION_FAILED and the bind isn't applied.

If you've configured ACTIVE as a state on the waystone, consider pairing this with waystoneSetState{state=ACTIVE} so the bound waystone visually rings differently for the player who's bound it.

Attributes

Attribute Aliases Description Default
waystone w, id The id of the waystone to bind required

Examples

Right-click a waystone to bind it as your respawn:

BindRespawnOnInteract_IRONFORGE:
  Skills:
  - waystoneSetRespawn{waystone=IRONFORGE} @trigger ?waystoneDiscovered{waystone=IRONFORGE}
  - waystoneSetState{waystone=IRONFORGE;state=ACTIVE} @trigger ?waystoneDiscovered{waystone=IRONFORGE}

Aliases

  • setWaystoneRespawn
Updated Aug 19, 2026