Waystone Set State

Description

Low-level mechanic that sets the target player's state for a waystone to any of the three states. Use waystoneDiscover or waystoneForget for the common cases.

Fires the ~onWaystoneStateChange trigger on transition, plus the state's OnEnter: skills.

Unlike waystoneDiscover, this does not fire ~onWaystoneDiscover even when transitioning UNDISCOVERED → DISCOVERED. Use the discover mechanic if you want that.

Attributes

Attribute Aliases Description Default
waystone w, id The id of the waystone required
state s One of UNDISCOVERED, DISCOVERED, ACTIVE DISCOVERED

Examples

Mark a waystone as ACTIVE (e.g. visual ramping when a player accepts the local quest hub):

ActivateLocalHub:
  Skills:
  - waystoneSetState{waystone=IRONFORGE;state=ACTIVE} @self
Updated Aug 19, 2026