Give Mythic Experience
Description
Gives a player experience.
The mechanic accepts three different ways to specify what the experience is given to. Exactly one must be set, and they're resolved in this precedence order: source → group → archetype. If none of them resolve to anything valid, the mechanic returns INVALID_CONFIG.
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
| source | s, type, t | The experience source group to grant. Awards every archetype that subscribes to this source. | none |
| group | g | The archetype group to grant. Awards the player's currently-active archetype in that group. | none |
| archetype | a | The specific archetype to grant. | none |
| amount | a | The amount of experience given. | 1 |
⚠ Both
archetypeandamountuse the aliasa. Prefer the full names to avoid ambiguity.
Examples
Award experience to every archetype subscribed to the MOBS source:
Skills:
- givemythicexperience{source=MOBS;amount=10} @NearestPlayer{r=10}
Award experience to the player's active archetype in the PROFESSION archetype group:
Skills:
- givemythicexperience{group=PROFESSION;amount=10} @NearestPlayer{r=10}
Award experience directly to a specific archetype:
Skills:
- givemythicexperience{archetype=Cleric;amount=10} @NearestPlayer{r=10}
Aliases
- giveRPGExperience