Furniture Variable Set
Description
Sets a variable on the targeted Furniture Entity
Attributes
This mechanic inherits every attribute of the VariableSet mechanic
- The
scopeattribute is ignored, as the targeted registry is always that of the target furniture's
Examples
Set a value on all furnitures in radius with the given type, and then read it back
Skills:
- furniturevariableset{var=example;type=STRING;val=hello world} @FurnitureInRadius{r=10;types=Example_Furniture}
- foreach{skill=[
- setvariable{var=skill.message;type=STRING;val="<target.uuid> <furniture.var.example>"}
- message{m=<skill.var.message>} @self
]} @FurnitureInRadius{r=10;types=Example_Furniture}
Aliases
- FurnitureSetVariable
- FurnitureSetVar