Brightness

< Back to mechanic page

Description

Configure the model's block and sky light.

Attributes

Attribute Aliases Description Type Default
modelid m, mid, model Targeted model String
partid p, pid, part Targeted rendering bone.
If not set, set brightness of the entire model.
String
block b Block light level. Value must be 0 - 15, or -1 for auto brightness Integer -1
sky s Sky light level. Value must be 0 - 15, or -1 for auto brightness Integer -1
exactmatch em, exact, match Should the part match the partid completely Boolean true
child c Whether the child bones should be affected Boolean false

Examples

This makes the designated part glow even in the dark, such as a spider's eyes or a breeze's body.

  Skills:
  - model{m=customSpider} @self ~onSpawn
  - brightness{p=eyes;b=15;s=15} @self ~onSpawn

Aliases

  • light
Updated Aug 19, 2026