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Core Plugin -The ultimate mobs and skills system
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MythicAchievements
Custom advancements and quest-like progression
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MythicArmors
Wearable custom armor for players and mobs
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MythicCosmetics
Modern and powerful cosmetics for players
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MythicCrucible
Custom items, blocks, furniture, and more
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MythicDungeons
Scripted dungeon experiences and party support
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MythicEnchantments
Enchantments powered by Mythic skills
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MythicHUD
Immersive interfaces and HUD elements
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Network-wide MythicMobs
MythicProxy
Shared variables, signals and triggers for Velocity networks
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MythicRPG
Combat and character progression systems
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Seasons, weather and calendars
MythicSeasons
Seasonal worlds, body temperature and volumetric clouds
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MythicSeasons
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Conditions
Reference
Conditions
Checks that control whether skills and systems run.
·
24 entries
Condition
Atmosphere
Rain, snow, thunderstorm and being inside a cloud.
Condition
AtmosphereProfile
An atmosphere profile that is forced on the world.
Condition
AtmosphereSpot
A WorldGuard permanent weather region.
Condition
AtmosphereTemp
The air temperature of the weather sources, in Celsius.
Condition
AtmosphereWind
The surface wind speed, in metres per second.
Condition
CanHeal
A player whose regeneration is not blocked by sethealing.
Condition
CloudCover
How much of the sky around the entity holds cloud, from 0 to 1.
Condition
HasSeasons
Land protection allows seasonal effects in the chunk.
Condition
HasTemperature
A player who has not switched temperature off.
Condition
InBoat
An entity riding a boat or a raft.
Condition
InWater
An entity in water.
Condition
IsDate
The in-game day and month.
Condition
IsEvent
A running calendar event.
Condition
IsHydrated
A player who has drunk recently, optionally by the seconds left.
Condition
Month
The in-game month, by number or by name.
Condition
PlayerTemperature
The body temperature of a player, in Celsius.
Condition
Season
The season of the world.
Condition
SeasonFrozen
A player frozen by the setfreezing mechanic.
Condition
SeasonProgress
How far through the season the world is, in percent.
Condition
SubSeason
The phase of the season: START, EARLY, MIDDLE, LATE or END.
Condition
Swimming
A swimming player.
Condition
Temperature
The air temperature of the temperature system, in Celsius.
Condition
TimeRange
The in-game hour, in a range that can wrap past midnight.
Condition
Weekday
The in-game day of the week.