Quality

Quality presets let each player pick how much cloud they get, with /cloudquality <preset>. Lower presets cost less. They live under clouds.quality in atmosphere.yml only and apply on /ms reload. A typo there is ignored without a message.

Settings

Option Default What it does
default high Preset for players who have not picked one, or off.
presets.<name> low, medium, high One section per preset. off always exists and cannot be redefined.

Each preset can hold:

Key When left out Range What it does
render-distance clouds.render-distance (4096) 512 to 8192 How far clouds are drawn, in blocks.
lod-shift 0 -4 to 5 Each +1 halves the distances where clouds turn coarse (more FPS). Negative values keep them fine farther out.
fov-cull-angle clouds.fov-cull-angle (110) 0, or 45 to 180 Skips faces more than this many degrees off the view direction. 0 or 180 draws the whole sky.
Preset render-distance lod-shift fov-cull-angle
off No clouds at all
low 1024 1.2 110
medium 1536 0.4 110
high (default) 2048 0 110
  • Deleted shipped presets and keys missing from them come back with their shipped values.
  • The shipped presets set every key, so changing clouds.render-distance or clouds.fov-cull-angle alone changes nothing for players on them.
  • A layer stops at its own max-distance when that is shorter than the preset's.
  • lod-shift combines with each layer's lod-bias. With a pinned clouds.lod-level it is rounded and moves the pinned level instead.
  • A preset name is one word of letters, digits, - and _, and not yes, no, on, off, true or false.
  • An unknown default logs a warning and uses the first preset.

Choosing a preset

  • /cloudquality <preset> needs mythicseasons.cloudquality (everyone by default) and works for players only. Without an argument it shows your preset and the choices.
  • The choice applies at once in every world and is saved in data.yml.
  • A player who never chose, or whose saved preset no longer exists, uses default.
  • On off a player gets no clouds from the plugin, and none at all in seasonal biomes.
  • /ms atmosphere info lists the presets, for example Quality: off, low, medium, high (default high).

Examples

clouds:
  quality:
    default: medium
    presets:
      potato:
        render-distance: 768
        lod-shift: 2
        fov-cull-angle: 90

Players who never picked a preset get medium.

clouds:
  quality:
    presets:
      high:
        render-distance: 3072

high keeps its other shipped values.

Updated Nov 11, 2026