Season Frozen
Description
Matches a player whose frozen state the SetFreezing mechanic switched on.
This condition only works on players. Without an entity it is false.
The state ends with a setfreezing{value=false} cast, when the player quits, when the bundled MS_TemperatureRecovery skill runs at a body temperature of -4 degrees or above, and in Creative or Spectator mode or a world without temperature.
Attributes
This condition has no attributes
Examples
WarmUp:
Conditions:
- seasonfrozen true
- playertemp{min=10} true
Skills:
- setfreezing{value=false} @Self
Ends the frozen state at a body temperature of 10 degrees or more.
NoticeNearbyPlayers:
Skills:
- skill{s=FrozenNotice} @PlayersInRadius{r=15}
FrozenNotice:
TargetConditions:
- seasonfrozen true
Skills:
- message{m="You are frozen stiff, find a fire."}
Messages only the frozen players within 15 blocks.