Season Frozen

Description

Matches a player whose frozen state the SetFreezing mechanic switched on.

This condition only works on players. Without an entity it is false.

The state ends with a setfreezing{value=false} cast, when the player quits, when the bundled MS_TemperatureRecovery skill runs at a body temperature of -4 degrees or above, and in Creative or Spectator mode or a world without temperature.

Attributes

This condition has no attributes

Examples

WarmUp:
  Conditions:
  - seasonfrozen true
  - playertemp{min=10} true
  Skills:
  - setfreezing{value=false} @Self

Ends the frozen state at a body temperature of 10 degrees or more.

NoticeNearbyPlayers:
  Skills:
  - skill{s=FrozenNotice} @PlayersInRadius{r=15}

FrozenNotice:
  TargetConditions:
  - seasonfrozen true
  Skills:
  - message{m="You are frozen stiff, find a fire."}

Messages only the frozen players within 15 blocks.

Updated Nov 11, 2026