Set Freezing

Description

Holds a player frozen, with a full freeze meter and the frost overlay, or releases them. The frozen state ends when the player logs out, and the SeasonFrozen condition checks for it.

Players only. It affects each targeted player, or the caster when the line has no target.

Attributes

Attribute Aliases Description Default
value v, frozen true freezes the player, false releases them true
damage d With value=true, also deals 1 point of freeze damage (half a heart) on each run true

Examples

MS_ColdFreezing:
  Cooldown: 3
  Conditions:
  - playertemp{max=-10}
  Skills:
  - setfreezing{value=true;damage=true} @Self

The cooldown limits the damage to half a heart every 3 seconds.

Cold_FrostOnly:
  Cooldown: 3
  Conditions:
  - playertemp{max=-5}
  Skills:
  - setfreezing{value=true;damage=false} @Self

The frost overlay without damage.

Winter_Thaw:
  Skills:
  - setfreezing{v=false;targetcreative=true} @PlayersInWorld{targetself=true}

For the season-end trigger: releases every player in the world, the caster and Creative or Spectator players included.

Aliases

  • seasonfreezing
Updated Nov 11, 2026