Set Freezing
Description
Holds a player frozen, with a full freeze meter and the frost overlay, or releases them. The frozen state ends when the player logs out, and the SeasonFrozen condition checks for it.
Players only. It affects each targeted player, or the caster when the line has no target.
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
| value | v, frozen | true freezes the player, false releases them |
true |
| damage | d | With value=true, also deals 1 point of freeze damage (half a heart) on each run |
true |
Examples
MS_ColdFreezing:
Cooldown: 3
Conditions:
- playertemp{max=-10}
Skills:
- setfreezing{value=true;damage=true} @Self
The cooldown limits the damage to half a heart every 3 seconds.
Cold_FrostOnly:
Cooldown: 3
Conditions:
- playertemp{max=-5}
Skills:
- setfreezing{value=true;damage=false} @Self
The frost overlay without damage.
Winter_Thaw:
Skills:
- setfreezing{v=false;targetcreative=true} @PlayersInWorld{targetself=true}
For the
season-endtrigger: releases every player in the world, the caster and Creative or Spectator players included.
Aliases
- seasonfreezing