Set R S Burn
Description
Marks a player's burning as caused by overheating. It does not set the player on fire, so pair it with a mechanic that does, such as the MythicMobs ignite mechanic. The mark only changes the display: without it, a burning player's %ms_temperature% and the other PlaceholderAPI body temperature values add 100 degrees.
Players only. It affects each targeted player, or the caster when the line has no target.
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
| value | v, burning | true sets the mark, false clears it |
true |
Examples
MS_HeatFire:
Cooldown: 2
Conditions:
- playertemp{min=50}
- ishydrated false
Skills:
- ignite{ticks=40} @Self
- setrsburn{value=true} @Self
Only players who are not hydrated burn (see IsHydrated).
Heat_Relief:
Skills:
- setrsburn{v=false} @PlayersInRadius{r=10}
vis the short key ofvalue.
Aliases
- seasonburn