Set R S Burn

Description

Marks a player's burning as caused by overheating. It does not set the player on fire, so pair it with a mechanic that does, such as the MythicMobs ignite mechanic. The mark only changes the display: without it, a burning player's %ms_temperature% and the other PlaceholderAPI body temperature values add 100 degrees.

Players only. It affects each targeted player, or the caster when the line has no target.

Attributes

Attribute Aliases Description Default
value v, burning true sets the mark, false clears it true

Examples

MS_HeatFire:
  Cooldown: 2
  Conditions:
  - playertemp{min=50}
  - ishydrated false
  Skills:
  - ignite{ticks=40} @Self
  - setrsburn{value=true} @Self

Only players who are not hydrated burn (see IsHydrated).

Heat_Relief:
  Skills:
  - setrsburn{v=false} @PlayersInRadius{r=10}

v is the short key of value.

Aliases

  • seasonburn
Updated Nov 11, 2026