Set Healing

Description

Blocks or allows a player's health regeneration, including natural regeneration, potion effects and food. A block lasts until the player logs out. The CanHeal condition checks whether a player can heal.

Players only. It affects each targeted player, or the caster when the line has no target.

Attributes

Attribute Aliases Description Default
value v, healing false blocks health regeneration, true allows it again true

Examples

MS_HeatNoHealing:
  Cooldown: 3
  Conditions:
  - playertemp{min=35}
  - canheal
  Skills:
  - sethealing{value=false} @Self

canheal skips the cast while regeneration is already blocked.

Summer_Cooldown:
  Skills:
  - sethealing{v=true;targetcreative=true} @PlayersInWorld{targetself=true}

For the season-end trigger of a hot season: every player in the world can heal again, the caster and Creative or Spectator players included.

Aliases

  • seasonhealing
Updated Nov 11, 2026