Season Area

Description

Turns the chunks around a location to a season for a while: its biome colours, populator blocks (snow, ice, flowers, leaf litter) and block replacements, as in its MIDDLE phase. Every check of the season at a spot inside the area follows it:

  • The Season and SubSeason conditions (phase MIDDLE), also in drop tables, random spawns and skills.
  • The season placeholders and PlaceholderAPI identifiers for an entity or player inside it.
  • Crop growth, the air temperature, and the farmland and cauldron rules of cold seasons.
  • The per-player season skill triggers: player-tick, player-tick-particles and the weather triggers.

The weather simulation, the calendar, events, seasonprogress and checks without a spot (world-tick triggers and conditions cast without a target) keep following the world.

This mechanic works on locations: each target location or target entity's position, or the caster's position when the line has no target.

  • Where areas overlap, the one cast last shows.
  • A season with a snow populator, such as the shipped winter, covers its area fully in snow, except spots lit above light level 11. A season without snow shows none in its area, even in a snowy winter.
  • Players who turned season colours off with /toggleseasoncolors do not see areas.
  • A torch placed in an area's snow, while the world's own season has no snow, clears that snow only the next time the chunk is sent.

Attributes

Attribute Aliases Description Default
season s The id of a season file in the seasons folder, such as winter. Not case sensitive. Required None
radius r Radius in blocks, measured to chunk centres (48 covers 29 chunks, about 100 blocks across). Whole number 48
duration d, ticks How long the area lasts, in ticks (20 to a second). Whole number 6000

Examples

WinterCharm:
  Cooldown: 1
  Conditions:
  - season{s=spring,summer,fall} true
  - hasseasons true
  Skills:
  - seasonarea{season=winter;radius=48;duration=12000} @Self

The conditions skip the cast in winter and in places without seasons.

Spring_Herald:
  Type: ALLAY
  Skills:
  - seasonarea{s=spring;r=32;d=2400} @Self ~onSpawn

The short keys: two minutes of spring around the mob.

Updated Nov 11, 2026