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MythicMobs
Core Plugin -The ultimate mobs and skills system
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ModelEngine 4
Custom models and animations without client mods.
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Advancements and progression
MythicAchievements
Custom advancements and quest-like progression
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Real 3D armor
MythicArmors
Wearable custom armor for players and mobs
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MythicCosmetics
Modern and powerful cosmetics for players
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Items, blocks and furniture
MythicCrucible
Custom items, blocks, furniture, and more
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Instanced dungeons
MythicDungeons
Scripted dungeon experiences and party support
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Custom enchantments
MythicEnchantments
Enchantments powered by Mythic skills
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MythicHUD
Immersive interfaces and HUD elements
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Network-wide MythicMobs
MythicProxy
Shared variables, signals and triggers for Velocity networks
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MythicRPG
Combat and character progression systems
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Inspect Blockbench models directly in your browser.
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MythicProxy
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Triggers
Reference
Triggers
Events that start skills.
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4 entries
Trigger
onNetworkJoin
Fires when a player joins the network, on the first server the proxy sends them to. Every later move to another server is a server switch.
Trigger
onNetworkQuit
Fires when a player leaves the network, on the server they were last on. It runs right away, without waiting for anything.
Trigger
onNetworkSignal
Fires when a signal sent with the networkSignal mechanic arrives. What runs it depends on the signal's target:
Trigger
onServerSwitch
Fires when a player who is already on the network moves to another server. It fires only on the server they arrive on: the server they left runs nothing for the move and does not need Mythic...