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MythicMobs
Core Plugin -The ultimate mobs and skills system
ModelEngine 4
Custom models and animations without client mods.
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Custom advancements and quest-like progression
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Real 3D Armor
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Modern and powerful cosmetics for players
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Custom items, blocks, furniture, and more.
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Instanced, scripted dungeon experiences.
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Create and customize unique enchantments.
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Create immersive interfaces and HUD elements.
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Spells, classes, combat, and character systems.
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Wikis
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MythicMobs
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Mechanics
Reference
Mechanics
Actions that skills can execute.
·
302 entries
Mechanic
activatespawner
Activates a MythicMobs spawner at the targeted location
Mechanic
addtag
Adds a scoreboard tag to the target
Mechanic
AddTrade
Changes the trades of a villager
Mechanic
animatearmorstand
Animates an armorstand
Mechanic
ArmAnimation
Makes the caster swing their arm
Mechanic
arrowvolley
Fires a volley of arrows
Mechanic
Atom
Creates some particles in the shape of an atom
Mechanic
Attribute
Sets an attribute on the target entity, if attributable
Mechanic
AttributeModifier
Adds an attribute modifier to the attributable target
Mechanic
aura
Applies an aura to the targeted entity, allowing for skills to be run onStart/onTick/onEnd/Etc which all originate from the target.
Mechanic
auraremove
Removes an [aura] from the target entity
Mechanic
barcreate
Creates a custom boss bar on the casting mob
Mechanic
barremove
Removes a custom boss bar on the casting mob
Mechanic
barset
Modifies a custom boss bar on the casting mob
Mechanic
basedamage
Damages the target for a percent of the mob's damage stat
Mechanic
beam
Creates a beam of a material between the caster and the target
Mechanic
BlackScreen
Blacks out the target's screen for the duration
Mechanic
blockdestabilize
Causes the targeted blocks to fall, as if affected by gravity
Mechanic
BlockMask
Temporarily masks a block as a different block
Mechanic
blockphysics
Triggers a block physics update at the target location
Mechanic
BlockUnmask
Unmasks blocks that have been masked
Mechanic
BlockWave
Creates a wave of blocks at the target location
Mechanic
BloodyScreen
Makes the target's screen glow red
Mechanic
bonemeal
Applies a bone meal effect to the target blocks
Mechanic
bossborder
Creates an inescapable border around the mob
Mechanic
Bouncy
Applies an [aura] to the target that makes it bouncy
Mechanic
breakblock
Breaks the block at the target location
Mechanic
breakBlockAndGiveItem
Breaks the block at the target location and gives an item/droptable
Mechanic
cancelevent
Cancels the Event that triggered the current skill-tree. Only works for certain triggers.
Mechanic
CancelSkill
Cancels the execution of the Metaskill when triggered.
Mechanic
cast
Applies an [aura] that "Casts" a meta-skill using various advanced options.
Mechanic
chain
Chains a skill between multiple targets that are near each other.
Mechanic
chainmissile
A missile that chains between entities. Premium-Only mechanic!
Mechanic
CinematicCamera
Plays a cinematic camera path for the target player
Mechanic
CinematicCancel
Cancels an active cinematic for the target player
Mechanic
ClearExperience
Clears the experience for the targeted players
Mechanic
ClearExperienceLevels
Clears the experience levels for the targeted players
Mechanic
ClearTarget
Forces the target of the mechanic to reset its current target
Mechanic
clearthreat
Makes a mob clear its threat table
Mechanic
CloseDialog
Closes any open dialog for the target player
Mechanic
closeinventory
Closes the target player's inventory
Mechanic
command
Executes a command for each target
Mechanic
consume
Deals damage and restores health per target hit
Mechanic
consumeslot
Remove an item from a specific slot of the player's inventory
Mechanic
currencygive
Give money to a player. Requires Vault and a currency plugin
Mechanic
currencytake
Take money from a player. Requires Vault and a currency plugin
Mechanic
damage
Damages the target for an amount
Mechanic
decapitate
Drops a player head item based on target
Mechanic
delay
Delays the execution of the mechanic by a set number of ticks.
Mechanic
DetermineCondition
Determines the outcome of a Metaskill that is used as a Condition via the MetaskillCondition condition
Mechanic
DirectionalVelocity
Changes the velocity on the target entity on a specific vector
Mechanic
disengage
Causes the caster to leap backwards away from the target entity
Mechanic
disguise
Changes the caster's disguise
Mechanic
DisguiseModify
Modifies the caster's already applied disguise
Mechanic
disguisetarget
Changes the target's disguise
Mechanic
dismount
Makes the caster dismount whatever they're riding
Mechanic
DisplayTransformation
Sets the targeted display entity's transformations
Mechanic
doppleganger
Copies the appearance of the target player
Mechanic
dropitem
Drops an item or droptable at the target location
Mechanic
ejectpassenger
Ejects anything riding the caster
Mechanic
Ender
Causes the "Ender" effect
Mechanic
EnderBeam
Creates a EnderCrystal's beam effect to the target
Mechanic
EnderDragonResetCrystals
Generates the EnderDragon crystals
Mechanic
EnderDragonSetPhase
Sets the EnderDragon phase
Mechanic
EnderDragonSetRespawnPhase
Sets the EnderDragon respawn phase
Mechanic
EnderDragonSpawnPortal
Generates the portal of the EnderDragon battle
Mechanic
endprojectile
Terminates the projectile. Only usable in projectile mechanics.
Mechanic
equip
Causes the casting mob to equip an item
Mechanic
EquipCopy
Causes the caster to equip a copy of the target's equipment
Mechanic
explosion
Causes an explosion
Mechanic
extinguish
Removes fire ticks from the target entity
Mechanic
FakeExplosion
Causes a fake explosion
Mechanic
FakeLightning
Strikes a fake lightning at the target
Mechanic
fawepaste
Pastes a Schematic using FAWE (Fast Async World Edit)
Mechanic
Fear
Applies an aura that makes the target run around in fear
Mechanic
feed
Feeds the target player
Mechanic
fillChest
Fills a chest with items, or a droptable
Mechanic
firework
Creates a firework effect at the target
Mechanic
flames
Creates the flames effect at the location of the targeter
Mechanic
fly
Applies an aura that allows the targeted player to fly
Mechanic
FollowPath
Applies an aura that causes the mob to follow a path
Mechanic
forcepull
Teleports the target to the caster
Mechanic
ForEach
Executes a metaskill once for each target of the mechanic
Mechanic
ForEachPin
Executes a metaskill once for each pin of a multi-pin
Mechanic
ForEachValue
Executes a metaskill once for each entry or key-value pair in the specified value
Mechanic
FormLine
Applies an aura that causes the mob to follow a *straight* path
Mechanic
freeze
Freezes the target for the given number of ticks using the Powdered Snow freezing effect
Mechanic
geyser
Creates a "geyser" of water or lava
Mechanic
GiveExperienceLevels
Gives experience levels to the targeted players
Mechanic
giveitem
Gives an item to the target
Mechanic
giveitemfromslot
Gives an item to the target from the item in the given slot of caster
Mechanic
giveitemfromtarget
Gives the caster an item while playing the pickup-item animation from the target entity or location
Mechanic
globalcooldown
Sets the caster's Global Cooldown timer
Mechanic
glow
Makes the target glow
Mechanic
GoatRam
Causes the casting goat mob to ram the targeted entity
Mechanic
goto
Move toward the location of the targeter (entity or location)
Mechanic
GuardianBeam
Draws a guardian beam between the origin and the target
Mechanic
heal
Heals the target
Mechanic
healpercent
Heals the target for a percentage of its max-health
Mechanic
hide
Hides the caster from the targeted player(s) for a set duration.
Mechanic
hit
Simulates a physical hit from the mob.
Mechanic
hologram
Summons a hologram to the targeted location
Mechanic
ignite
Sets the target on fire
Mechanic
itemspray
Causes an explosion of temporary items at the target location
Mechanic
jsonmessage
Sends a JSON-format message to the target player(s)
Mechanic
jump
Causes the caster to jump
Mechanic
leap
Causes the caster to leap towards the target
Mechanic
lightning
Strikes lightning at the target
Mechanic
Log
Logs a message to console.
Mechanic
look
Causes the caster to look at the target
Mechanic
lunge
Causes the caster to lunge forward at the target
Mechanic
MatchRotation
Sets the caster's yaw and pitch to the same value of the target's
Mechanic
message
Sends a message to the target player(s)
Mechanic
missile
Fires a homing projectile towards the target.
Mechanic
ModifyDamage
Modifies the damage event that triggered the skill
Mechanic
modifyglobalscore
Modifies a scoreboard value of the fake player: \_\_GLOBAL\_\_
Mechanic
modifymobscore
Modifies a scoreboard value of the casting mob
Mechanic
modifyprojectile
Modifying the projectile / missile / orbital
Mechanic
modifyscore
Modifies the score of a dummy player
Mechanic
modifytargetscore
Modifies a scoreboard value of the target
Mechanic
mount
Summons a mob for the caster and mounts it
Mechanic
mountme
Forces the targeted entity to mount the caster
Mechanic
mounttarget
Mounts the target
Mechanic
MovePin
Moves the given pin to the target location
Mechanic
onattack
Applies an aura to the target that triggers skills when they attack
Mechanic
onblockbreak
Applies an aura to the target that triggers skills when they break a block
Mechanic
onblockplace
Applies an aura to the target that triggers skills when they place a block
Mechanic
OnChat
Applies an aura to the target that triggers skills when they chat
Mechanic
ondamaged
Applies an aura to the target that triggers skills when they take damage
Mechanic
ondeath
Applies an aura to the target that triggers a skill when they die
Mechanic
oninteract
Applies an aura to the target that triggers skills when they interact / right click while holding a block or looking at an outlined block (NOT AIR)
Mechanic
onjump
Applies an aura to the target that triggers a skill when they jump (PAPER ONLY MECHANIC)
Mechanic
OnKeyPress
Applies an aura that triggers a skill when the player presses a key
Mechanic
OnKeyRelease
Applies an aura that triggers a skill when the player releases a key
Mechanic
onshoot
Applies an aura to the target that triggers skills when they shoot a bow
Mechanic
onswing
Applies an aura to the target that triggers skills when they swing / left click
Mechanic
OpenCustomMenu
Opens a [custom menu]
Mechanic
OpenTrades
Opens the trades of the casting villager to the target player
Mechanic
orbital
Applies an aura that causes a projectile to orbit around the target
Mechanic
oxygen
Gives oxygen to a player target
Mechanic
Particle
Creates particle effects around the target
Mechanic
ParticleBox
Draws a box of particles around the target
Mechanic
ParticleEquation
Generates particles based on equations
Mechanic
ParticleLine
Draws a line of particle effects to the target
Mechanic
ParticleLineHelix
Draws a line based helix effect
Mechanic
ParticleLineRing
Draws a particle ring connected by lines
Mechanic
ParticleOrbital
Draws orbiting particle effects around the target
Mechanic
ParticleRing
Draws a ring of particles around the target
Mechanic
ParticleSphere
Draws a sphere of particles around the target
Mechanic
ParticleTornado
Draws a persistent "tornado" of particles at the target
Mechanic
percentdamage
Damages the target for a percent of their health
Mechanic
pickupitem
Pick up the targeted item
Mechanic
PlayAnimation
Forces the entity to play an animation
Mechanic
PlayBlockBreakSound
Plays a block breaking sound
Mechanic
PlayBlockFallSound
Plays a block falling sound
Mechanic
PlayBlockHitSound
Plays a block hit sound
Mechanic
PlayBlockPlaceSound
Plays a block place sound
Mechanic
PlayBlockStepSound
Plays a block step sound
Mechanic
polygon
Creates a highly-customizable polygon-shaped pattern that can execute metaskills.
Mechanic
posearmorstand
Changes the pose of the target ArmorStand
Mechanic
potion
Applies a potion effect to the target
Mechanic
potionclear
Removes all potion effects from target entity
Mechanic
PrintParentTree
Prints debug information regarding the Metaskill executing the mechanic and its SkillTree
Mechanic
prison
Imprisons the target inside a block
Mechanic
projectile
Fires a highly-customizable projectile towards the target
Mechanic
projectilevelocity
Modifies the velocity of the calling Projectile or Missile
Mechanic
propel
Propels the caster towards the target
Mechanic
pull
Pulls the target towards the mob
Mechanic
PushBlock
Pushes the block at the target location in the given direction
Mechanic
pushbutton
Pushes a button at the target location
Mechanic
rally
Causes other nearby mobs to attack the target
Mechanic
randommessage
Sends a random message to the target player
Mechanic
randomskill
Executes a random skill from a list
Mechanic
raytrace
Traces a straight line to the target
Mechanic
raytraceto
Executes a skill with the result of a raytrace to the target location
Mechanic
Recoil
Kicks the target's screen in order to simulate a recoil
Mechanic
remount
Remounts the mob the caster originally spawned riding, if it is still alive
Mechanic
remove
Removes the target mob
Mechanic
removehelditem
Removes some of the item the target player is holding
Mechanic
removeowner
Removes the ownership of the target mob
Mechanic
removetag
Removes a scoreboard tag from the target
Mechanic
ResetAI
Attempts to resets the AI of a casting mob to the base type's default
Mechanic
RotateTowards
Rotates the caster towards the target location
Mechanic
runaigoalselector
Change the caster's [AIGoalSelectors]
Mechanic
runaitargetselector
Change the caster's [AITargetSelectors]
Mechanic
saddle
Equips or remove a saddle on the target entity
Mechanic
sendactionmessage
Sends an Actionbar Message to the target player
Mechanic
sendresourcepack
Sends a Resource Pack to the target player
Mechanic
SendTitle
Sends a Title/Subtitle Message to the target player
Mechanic
sendtoast
Sends an achievement toast to the target player
Mechanic
setai
Disables/enables the AI of the target mob
Mechanic
SetBlockOpen
Sets the target block's open state
Mechanic
setblocktype
Change block type at target location
Mechanic
SetChunkForceLoaded
Sets the force-loaded status of a location's chunk
Mechanic
setcollidable
Sets if the target should have a collidable hitbox or not
Mechanic
SetCustomMenuButton
Sets a specific slot of the opened [custom menu] to the specified button
Mechanic
setDisplayEntityItem
Sets the item component of ITEM_DISPLAY entities.
Mechanic
SetDragonPodium
Sets the position of the dragon's podium at the target location
Mechanic
setFaction
Changes the target entity's faction
Mechanic
SetFlying
Sets whether the target player is flying
Mechanic
setgamemode
Sets the Game Mode of the target player
Mechanic
setgliding
Makes the target glide if they have elytra
Mechanic
setglobalscore
Sets a scoreboard value on the fake player: \_\_GLOBAL\_\_
Mechanic
setgravity
Sets whether gravity affects the target entity
Mechanic
sethealth
Sets the health of the target entity
Mechanic
SetInteractionSize
Sets the size of the target INTERACTION entity.
Mechanic
SetItemGroupCooldown
Sets the cooldown on an item group for the target player
Mechanic
setleashholder
Changes the holder of a mobs lead
Mechanic
setlevel
Changes the casting mob's level
Mechanic
setmaterialcooldown
Sets a cooldown for usable materials like ender pearls, chorus fruit, etc
Mechanic
setmaxhealth
Sets the max health of the target entity
Mechanic
setmobcolor
Changes the color of the target if it is a colorable mob
Mechanic
setmobscore
Sets a scoreboard value on the casting mob
Mechanic
setname
Changes the caster entity's name
Mechanic
setnodamageticks
Sets the nodamageticks of the target
Mechanic
setowner
Makes the target the owner of the casting mob
Mechanic
SetParent
Makes the target the parent of the casting mob
Mechanic
SetPathfindingMalus
Sets the pathfinding malus of a mob for given terrain types
Mechanic
SetPitch
Sets the head pitch of the target entity
Mechanic
SetPose
Sets the entity's pose
Mechanic
setprojectilebulletmodel
Sets the model of the projectile. (DISPLAY bullets only)
Mechanic
SetProjectileDirection
Sets the calling projectile's movement direction to the given target
Mechanic
setRaiderCanJoinRaid
Sets if the target raider entity can join a raid or not
Mechanic
setraiderpatrolblock
Sets the target raider to patrol a location
Mechanic
setraiderpatrolleader
Sets the raider patrol leader
Mechanic
setrotation
Sets the rotation of the target
Mechanic
setscore
Sets the scoreboard value of a dummy player
Mechanic
setskillcooldown
Sets the given metakill's cooldown to the given value
Mechanic
setspeed
Sets the target entity's speed attribute
Mechanic
setstance
Sets the stance of the target mob
Mechanic
settarget
Sets the caster's target
Mechanic
settargetscore
Sets the score of the target
Mechanic
SetTextDisplay
Sets the text component of target Text Display entity
Mechanic
settonguetarget
Sets the tongue target for a frog caster to the target entity
Mechanic
setvariable
Sets the value of a variable
Mechanic
setvariablelocation
Sets a variable to the target location
Mechanic
shield
Applies an absorb shield to the target entity
Mechanic
shieldbreak
Forces the player to lower their shield and puts it on cooldown
Mechanic
shieldpercent
Applies an absorb shield to the target entity for a percentage of their max health
Mechanic
shoot
Shoots a item-projectile at the target, similar to arrows/eggs/snowballs.
Mechanic
shootfireball
Shoots a fireball at the target
Mechanic
shootpotion
Throws a potion at the target
Mechanic
shootshulkerbullet
Shoots a shulker bullet at the target entity
Mechanic
shootskull
Shoots a wither skull at the target
Mechanic
ShowDialog
Shows a Dialog to the target player. Dialogs are interactive UI windows built with the Paper Dialog API that can display text, items, inputs, and buttons.
Mechanic
showentity
Shows the hidden caster to the targeted players
Mechanic
signal
Sends a signal to a mob
Mechanic
skill
Executes a meta-skill. The butter for your bread.
Mechanic
Skybox
Alters the target player's skybox
Mechanic
slash
Creates a highly-customizable slash pattern that can execute metaskills.
Mechanic
Smoke
Creates a puff of smoke
Mechanic
SmokeSwirl
Creates a persistent "swirl" of smoke
Mechanic
Sound
Plays a sound effect from both vanilla Minecraft and resource packs
Mechanic
speak
Causes the mob to speak in chat, with options for speech bubbles
Mechanic
Spin
Causes the target to spin
Mechanic
spring
Creates a temporary spring of liquid at the target
Mechanic
StatAura
Applies an aura to the target that applies a specific stat to them
Mechanic
StealItem
Steals an item from the target and puts it in the mob's hand
Mechanic
StopSound
Stops a sound effect from playing
Mechanic
stopusingitem
Stops the targeted entity from using an item
Mechanic
stun
Applies an [aura] that stuns the target entity
Mechanic
sudoskill
Makes the target execute a skill
Mechanic
suicide
Causes the caster to die
Mechanic
summon
Summons other mobs at the target
Mechanic
SummonAreaEffectCloud
Summons a cloud of particles at the target
Mechanic
SummonFallingBlock
Summons a falling block
Mechanic
summonpassenger
Summons a mob to ride the target.
Mechanic
swap
Swaps locations with the target
Mechanic
SwingOffhand
Makes the casting player swing their offhand
Mechanic
Switch
Acts as a switch/case
Mechanic
TakeExperienceLevels
Takes experience levels to the targeted players
Mechanic
takeitem
Removes an item from the targeted player's inventory
Mechanic
Taunt
Modifies the threat level that the caster holds with the target entities
Mechanic
teleport
Teleports to the target
Mechanic
teleportin
Teleports the target relative to the caster's yaw
Mechanic
teleportto
Teleports the target to a specified location
Mechanic
teleporty
Teleports the caster vertically
Mechanic
Terminable
Creates an [aura] that cancels the execution of its onStart metaskill is some conditions are met
Mechanic
threat
Modifies the mob's threat towards the target
Mechanic
throw
Throws the target entity
Mechanic
ThunderLevel
Creates a client-side, per-player rainless storm
Mechanic
Time
Changes the time
Mechanic
togglelever
Toggles a lever at the target location
Mechanic
togglepiston
Toggles a piston at the target location
Mechanic
togglesitting
Toggles the sitting state for cats, dogs, foxes, and parrots.
Mechanic
totem
Creates a static "totem" at a location that can execute other skills
Mechanic
TotemOfUndying
Plays the effect of a player resurrecting
Mechanic
tracklocation
Sets the mob's tracked location to the targeted location
Mechanic
undisguise
Remove the caster's disguise
Mechanic
undopaste
Undoes a previously made paste
Mechanic
variableadd
Adds an amount to a numeric variable
Mechanic
variablemath
Performs math on a numeric variable
Mechanic
VariableMove
Moves an already created variable across names and/or registries
Mechanic
variableskill
Executes a meta-skill. Supports placeholders.
Mechanic
variablesubtract
Subtracts an amount from a numeric variable
Mechanic
variableunset
Unsets the variable
Mechanic
velocity
Modifies the velocity of the target entity(s)
Mechanic
volley
Shoots a volley of projectile-items at the target with various options
Mechanic
Wait
Puts the metaskill on hold until a set of conditions is met
Mechanic
weather
Modifies the weather in the target world
Mechanic
wolfsit
Forces a targeted wolf to sit.
Mechanic
WorldEditReplace
Replaces blocks in a region using WorldEdit