Furniture State
Description
Checks if the target Furniture's State is the specified one
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
| state | s | The state to check for |
Examples
Conditions:
- furnitureState{s=BROKEN} true
Checks if the target Furniture's State is the specified one
| Attribute | Aliases | Description | Default |
|---|---|---|---|
| state | s | The state to check for |
Conditions:
- furnitureState{s=BROKEN} true