Command

Description

Executes a command for each target supplied.

Color codes and variables are allowed.

The command specified will not function correctly if it contains double quotes " or curly brackets {} and must be substitued with their respective message variables.
That happens because the double quotes and curly brackets are reserved for MythicMobs itself trying to read the syntax you supplied.

Attributes

Attribute Aliases Description Default
command c, cmd The command to execute
asCaster ac, caster, sudo, asmob If true the command will execute from the caster instead of the console. false
asOp op Whether to execute the command with all permissions false
asTarget at, target, sudotarget Will execute the command as the targeted entity false
requireTarget rt Only executes if the skill has a target asTarget's value

Examples

Correctly written command-skills

  Skills:
  - command{c="give <target.name> gold_ingot 20"} @trigger ~onInteract
  - command{c="minecraft:tp <target.name> <mob.uuid>"} @self ~onDamaged
  - command{c="say HELLO <target.name>";asTarget=true;asOp=true} @NearestPlayer{r=10}

Invalid command-skills

The below example(s) won't work because certain symbols haven't been substituted with message variables.

  Skills:
  - command{c="minecraft:summon Zombie ~ ~ ~ {NoAI:true,CustomName:"Summoned Zombie"}"}

In this specific case, the ~ symbol is a problem: while normally, in vanilla, it would just mean "the position of the one that is executing the command", this is not possible with this specific setup, as it is the console that is executing the command, and as such there is no "position" that can be used. A way to fix this would have been to use the <caster.l.x>,<caster.l.y> and <caster.l.z> placeholders

Making a player execute a command

This example will execute the "say" commands for the player that interacted with the mob

ExampleMob:
  Type: ZOMBIE
  Skills:
  - command{c="say <target.name>";asTarget=true;asOp=true} @trigger ~onInteract

Aliases

  • cmd
Updated Aug 19, 2026