Skip to content
Home
Plugins
Official Plugins
Core Plugins
MythicMobs
Core Plugin -The ultimate mobs and skills system
ModelEngine 4
Custom models and animations without client mods.
MoLang Add-on
MythicAchievements
Custom advancements and quest-like progression
MythicArmors
Real 3D Armor
MythicCosmetics
Modern and powerful cosmetics for players
MythicCrucible (Items)
Custom items, blocks, furniture, and more.
MythicDungeons
Instanced, scripted dungeon experiences.
MythicEnchantments
Create and customize unique enchantments.
MythicHUD
Create immersive interfaces and HUD elements.
MythicRPG (spells & classes)
Spells, classes, combat, and character systems.
Asset Store
Resources
Browse resources
Latest reviews
New resources
Search resources
Utilities
Official Utilities
Model Viewer
Inspect Blockbench models directly in your browser.
Plugin Converter
Easily migrate from other similar plugins.
Discord
Switch to light mode
Menu
×
Home
Plugins
Asset Store
Resources
Model Viewer
Plugin Converter
Discord
Browse docs
Wikis
/
MythicEnchants
/
Mechanics
Reference
Mechanics
Actions that skills can execute.
·
32 entries
Mechanic
ArrowBuff
Adds flat damage to the arrow projectile so it scales naturally with critical hits. This is the mechanic behind Power-style bow enchantments.
Mechanic
ArrowFire
Sets the arrow projectile on fire for a specified duration in ticks, emulating the vanilla Flame enchantment.
Mechanic
BlockDrops
Rebuilds a broken block's drops using the player's real held tool. Because drops are recomputed from the live ItemStack, vanilla enchantment effects on the tool — Silk Touch, Fortune, and an...
Mechanic
BreakBlockAction
Breaks the block at the target location — same parameters and contract as MythicMobs' own breakBlock/blockBreak mechanic, but spawns drops through the real BlockDropItemEvent pipeline instea...
Mechanic
Counter
A generic named counter for tracking arbitrary resources/stats — kill counts, soul shards, ability charges, streaks, anything you'd otherwise need a companion plugin for.
Mechanic
CureZombieVillager
Cures a targeted Zombie Villager into a Villager.
Mechanic
CurseItem
Applies or removes persistent curse markers (Binding or Vanishing) on the current item. Curse enforcement is handled by MythicEnchants listeners — Binding prevents unequipping, and Vanishing...
Mechanic
Enchant
Add/Remove enchantments or enchant levels from an item.
Mechanic
EnchantAttribute
Applies or removes a persistent attribute modifier tied to the active enchant item on the entity. The modifier is keyed to the specific enchantment instance so equipping/unequipping correctl...
Mechanic
EnchantTable
Opens the MythicEnchants enchanting table for a player, optionally spoofing the bookshelf/power count so the table's offers and level hints behave as if that many shelves surrounded it — wit...
Mechanic
EnchSeed
Rerolls the enchanting seed on a player, resulting in new enchantment table offers. This requires the custom-table: true setting in the plugin config enabled for its enchantment handling.
Mechanic
Experience
Modifies a player's experience levels or points with point-accurate math, so removing points correctly rolls down into the previous level's bar instead of clamping at the current level.
Mechanic
FakeDrops
Spawns a decoy item entity at the break/death location that visually appears as one material (initial) but transforms into the real reward (transform) after a configurable delay. Supports Fo...
Mechanic
FireEnchantTrigger
Fires the onEnchantApply or onEnchantRemove trigger on the caster's held item. Useful for programmatically triggering enchantment lifecycle events from command skills or other mechanics.
Mechanic
FishingWaitTime
Reduces the fishing hook's minimum and maximum wait time by a flat tick amount. Supports a base reduction plus an additional reduction per enchantment level.
Mechanic
FrostWalker
Freezes nearby surface water into frosted ice around the player. Supports configurable radius scaling per level and vanilla light-dependent melting or forced melt delays.
Mechanic
ItemAttribute
Adds, modifies, or removes an AttributeModifier directly on the item's metadata. Unlike enchantattribute, this persists on the item itself rather than on the entity, preserving tooltips and...
Mechanic
LootLuck
Stages loot-context luck and looting modifiers for the current loot event. The vanilla loot table is regenerated with the adjusted values, giving correct Fortune/Looting behavior.
Mechanic
Loyalty
Sets the loyalty level on the currently thrown trident, causing it to return to the player after hitting a target or surface.
Mechanic
Mechanics
The Mythic-ecosystem mechanics MythicEnchants provides. These expand on MythicMob Mechanics, which typically may be used as expected within enchantment skills.
Mechanic
MendingRepair
Repairs the trigger item using XP from the current experience gain event. The awarded XP is reduced proportionally to the amount of durability repaired, matching vanilla Mending behavior.
Mechanic
ModDrops
Cancels the original drops from a block break or entity death and replaces them with items pulled from MythicMobs drop tables, specific drop entries, or both. Supports comma-separated lists...
Mechanic
Piercing
Sets the pierce level of the projectile currently being fired. Allows arrows or other projectiles to pass through multiple entities.
Mechanic
PlayerStat
Adds or removes a MythicMobs stat modifier on the caster or target entity. This allows enchantments to interact with the MythicMobs stat system for custom stat scaling.
Mechanic
ProjectilePath
Renders a live, ballistic trajectory preview while a player draws a bow, and optionally fires a skill at any living entity standing in the predicted path. Intended for the ~onUse trigger: it...
Mechanic
RecoverItem
Prevents the targeted item from being dropped on death, implementing Soulbound-style item recovery. Supports limited uses tracked via persistent data containers, with options for deferred or...
Mechanic
ReduceDamage
Reduces the current live damage event by a flat amount. Optionally filters by damage cause and reduces fire burn ticks. Intended for use with the ~onDamaged trigger.
Mechanic
ReduceDurability
Damages the caster's item durability by a flat amount or percentage. Can optionally respect the Unbreaking enchantment's negate chance.
Mechanic
SoulSpeed
Applies a movement speed attribute modifier while the caster stands on configurable block types. By default, emulates vanilla Soul Speed on Soul Sand and Soul Soil.
Mechanic
Unbreaking
Applies vanilla-style unbreaking rolls to the live durability damage event. Each point of unbreaking level gives a chance to negate the durability loss entirely.
Mechanic
VeinMiner
Breaks all blocks within a configurable cube around the skill origin that match a block tag and/or material list. Each block fires a synthetic BlockBreakEvent so protection plugins can veto...
Mechanic
WindBurst
Emulates the vanilla Wind Burst mace enchantment. Launches the caster upward and knocks back nearby entities on a smash attack. By default, requires the caster to be falling.