Enchanting Table
Enchanting on the Enchanting Table is configured, and expanded, through these settings. Global Enchantment-Config settings can affect this. Just like in vanilla, Treasure: true enchantments are not offered on the table, intended only for external discovery like loot and trades.
example_enchant:
Display: "<yellow>Example Enchant"
Enchanting:
Weight: 10
MinCost: 15
MaxCost: 50
Promised: true
BookOffer: true
Reagent:
- LAPIS_LAZULI
Conditions:
- outside
Weight
The likelihood of this enchantment being selected when offered by an enchanting table. Must be a whole number between 1 and 1024.
Higher values increase the chance of selection — values are weighed against all other enchantments, so keep weights in a similar range.
Enchanting:
Weight: 10
MinCost & MaxCost
The minimum and maximum modified enchantment levels required to roll this enchantment.
Accepts either a flat scalar value, or a Base + PerLevel breakdown for level-scaling costs.
Scalar shorthand:
Enchanting:
MinCost: 15
MaxCost: 50
Base + per-level scaling:
Enchanting:
MinCost:
Base: 15
PerLevel: 9
MaxCost:
Base: 65
PerLevel: 0
Promised
Determines whether this enchantment is ever shown as a named promise in the enchanting table tooltip. Defaults to true.
Enchanting:
Promised: true
BookOffer
Determines whether books can be enchanted with this enchantment at the enchanting table. This is independent of SupportedItems and PrimaryItems — books are universally supported unless this is set to false. Defaults to true.
Enchanting:
BookOffer: false
Reagent
The reagent type(s) required for this enchantment to appear as a result at the enchanting table. Defaults to vanilla Lapis Lazuli only.
Accepts vanilla material IDs, MythicMobs/Crucible item IDs, or namespaced item model strings. Set to ALL to accept any reagent.
Enchanting:
Reagent:
- LAPIS_LAZULI
- moondust # MythicMobs item ID
- nexo:sunshard # namespaced item model string
Conditions
MythicMobs conditions evaluated at the location and time of opening the enchanting table. The enchantment will only be offered if all conditions pass.
Enchanting:
Conditions:
- outside
- (night || dusk)