Shootshulkerbullet

Description

Shoots a shulker bullet at the target entity, giving them levitation on hit.

Requires a target entity. Does not work well with location targeters

Attributes

Attribute Aliases Description Default
type t The type of the bullet arrow
damage d The damage of the bullet 5
bounce Whether the bullet should bounce false
interval int, i how often in ticks this mechanic updates 4
onTick oT, m, meta, ontickskill, s, skill the skill this mechanic calls each interval
onHit oH, onhitskill the skill this mechanic calls when it hits the target
onEnd oE, onendskill the skill this mechanic calls when it ends
startyoffset syo The starting y offset of the bullet 0
forwardoffset startfoffset, sfo The forward offset of the bullet 0
fromorigin fo Whether to shoot the shulker bullet from the origin false

Examples

This example would shoot a shulker bullet with some smaller white reddust particles in the onTick and onEnd. It would also damage the target for 5 damage when it hits them.

TestingShootShulkerBullet:
  Skills:
  - ShootShulkerBullet{oT=TSSB_oT;oH=TSSB_oH;oE=TSSB_oE;i=1} @target
  
TSSB_oT:
  Skills:
  - particles{particle=reddust;color=#ffffff;size=0.66;a=2;hs=0;vs=0;s=0;y=0} @origin
TSSB_oH:
  Skills:
  - damage{a=5}
TSSB_oE:
  Skills:
  - particlesphere{particle=reddust;color=#ffffff;size=0.66;a=30;r=1;hs=0;vs=0;s=0;y=0} @origin

Aliases

  • shootshulker
Updated Aug 19, 2026