Setowner

Description

Sets the "owner" attribute of the Mythic Mob to the given target. This is a special attribute used within MythicMobs, and different from the normal "vanilla" owner of a mob.

Does nothing if the caster is neither a Mythic Mob nor a dropped item.
If the caster is a dropped item, the mechanic sets the item's vanilla owner to the target, so only that player can pick the item up. A dropped item becomes the caster through SudoSkill, see DropItem.
If the casting mob is a Wolf,Cat or Parrot and the target is a Player, then the mechanic will also set their Vanilla Owner as the targeted player.

Works with the @Owner Targeter, and the Owner Condition.

While an Owner is set, a mob will never attack or target it, even if specified otherwise. A mob will still retain any aggro it had against the owner before it was set as such.

Attributes

This mechanic has no attributes

Examples

PetSheep:
  Mobtype: sheep
  Display: 'Pet'
  Health: 20
  Damage: 18
  Skills:
  - skill{s=SetOwner} @trigger ~onInteract
  - skill{s=HealOwner} @Owner ~onTimer:50
SetOwner:
  Skills:
  - setowner
  - message{m=You are now the owner of this mob!}

This skill would change the mob's owner to whoever right clicked it.

HealOwner:
  Cooldown: 10
  TargetConditions:
  - health{h=<20} true
  Skills:
   - heal{a=10}
   - message{m=I healed you!}

This skill would only heal the owner of the mob once every 10 seconds and only if they have less than 20 points of health left

ClaimNearbyLoot:
  Skills:
  - sudoskill{s=GiveToNearestPlayer} @ItemsInRadius{r=10}
GiveToNearestPlayer:
  Skills:
  - setowner @NearestPlayer{r=10}

Every dropped item within 10 blocks of the caster becomes owned by the player closest to that item

Updated Oct 26, 2026