Setgamemode

Description

Sets the gamemode of the target player. Does nothing if the target is not a player. Requires the sync=true attribute.

Attributes

Attribute Aliases Description Default
mode m The gamemode to change the target to. SURVIVAL

Examples

  Skills:
  - setgamemode{m=CREATIVE;sync=true} @PlayersInRadius{r=10} ~onSpawn
  - ...
Updated Aug 19, 2026