Basedamage

Description

Damages the target entity for a percentage of the mob's damage.
Inherits every attribute of the Damage mechanic.

Attributes

Attribute Aliases Description Default
multiplier m The percentage of damage to deal 1
useAttribute attribute, attr Whether the damage should use the real entity's attack attribute, instead of its raw base damage false

This mechanic inherits every attribute of the Damage mechanic

The amout attribute is ignored

Examples

This example will make the mob deal 150% of its original damage to its target when its being attacked. In this case it would deal 15 damage, since the mob's base-damage is 10.

AMob:
  Type: HUSK
  Damage: 10
  Skills:
  - basedamage{m=1.5} @target ~onDamaged

Aliases

  • bd
  • weaponDamage
  • wd
Updated Aug 19, 2026