Recoil

Description

Kicks the target's screen to simulate recoil.

Attributes

Attribute Aliases Description Default
recoil r The amount of recoil. 1
pitch p The range of pitch the screen will get kicked by -10to10
yaw y The range of yaw the screen will get kicked by -0.25to0.25
sneaking sn The value of the pitch's and yaw's multiplier if the player is sneaking 0.75
sprinting sp The value of the pitch's and yaw's multiplier if the player is sprinting 1.25

Recoil Attribute

Negative numbers on pitch will recoil upwards, whilst positive will recoil downwards. If you set the values to the same number it will always go the same distance: pitch=-1to-1

Examples

  Skills:
  - recoil{r=1;pitch=-1to1} @self

Aliases

  • effect:recoil
  • e:recoil
Updated Aug 19, 2026