Particle Line
Description
Creates a line of particles from the caster to the targeted entity or location.
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
| distanceBetween | db | The distance between each point in the line | 0.25 |
| startYOffset | syo, ystartoffset, ys | Offset Y location of the starting point of the line | 0 |
| targetYOffset | tyo, ytargetoffset, yt | Offset Y location of the target point of the line | 0 |
| fromOrigin | fo | Whether to draw the line from the @origin instead | false |
| zigzag | zz | Whether to draw the line to the target as a zigzag | false |
| zigzags | zzs | Amount of zigzags when using the zigzag option | 10 |
| zigzagOffset | zzo | Offset of each zigzag | 0.2 |
| maxdistance | md | The maximum distance the line can reach | 256 |
This mechanic inherits every attribute of the Particle mechanic
The particles are generated “per point” in this mechanic, so keeping
amountlow is recommended.
Examples
FlameParticleLine:
Skills:
- particleline{particle=flame;amount=1;fromOrigin=true} @target
Aliases
- effect:particleline
- e:pl
- pl