StatDamageModifier
Description
Used in stat triggers to check the increased damage (as a multiplier). Can be useful to differentiate between positive and negative effects.
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
| value | v, amount, a, damage, d, multiplier, m | The minimum multiplier to check for. Defaults to 1. Will return true if the multiplier is bigger than the value to check for. | 1 |
Examples
Conditions:
- statDamageModifier{m=1.01) castInstead positiveEffectSkill
- statDamageModifier{m=0.99) orElseCast negativeEffectSkill
Aliases
- statDamage