On Projectile Hit
Description
Executes a skill when the mob's special projectile type (trident, snowball, wither skull, llama's spit etc) hits an entity.
The associated @trigger is the entity that has been hit
| Implemented Placeholders |
|---|
<skill.var.damage-amount> |
<skill.var.damage-type> |
<skill.var.damage-cause> |
Compatible Projectiles
| Casting Entity Type | Projectile |
|---|---|
| BLAZE | SMALL_FIREBALL |
| ENDER_DRAGON | DRAGON_FIREBALL |
| GHAST | FIREBALL |
| LLAMA | LLAMA_SPIT |
| WITHER | WITHER_SKULL |
| DROWNED | TRIDENT |
| SNOW_GOLEM | SNOWBALL |
Examples
NotYourAverageDrowned:
Type: DROWNED
Equipment:
- TRIDENT HAND
Skills:
- modifyDamage{a=3;modifier=MULTIPLY;sync=true} ~onProjectileHit
Aliases
- onProjectile_Hit
- onTrident_Hit
- onTridentHit