Region

Description

Special targeter to target a region. Only works with specific mechanics

Attributes

Attribute Aliases Description Default
min The location of the first point 0,0,0
max The location of the second point 0,0,0
world The world the region is in <caster.l.w>

Min and Max attributes

The returned region will be the one contained between those two points

Examples

  Skills:
  - worldEditReplace{from=STONE;to=AIR} @Region{min=0,0,0;max=100,100,100;world=resources}
Updated Aug 19, 2026