Blocks In Radius
Description
Targets all blocks in a radius of the inherited targets.
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
| radius | r | The radius of the targeter | 2 |
| radiusy | ry, yradius, yr | The y component of the radius | radius |
| shape | s | The shape of the selected blocks. Can be SPHERE, CUBE |
SPHERE |
| noise | n | The randomness of the targeter | 0 |
| noair | na | Whether air should not be targeted | true |
| onlyair | oa | Whether only air should be targeted | false |
| nearorigin | no | Whether the targeter should target the origin | false |
Examples
Those metaskills will allow you to target every non air block in a 10 blocks radius around the trigger of the skilltree
ExampleSkill1:
Skills:
- skill{s=ExampleSkill2} @trigger
ExampleSkill2:
Skills:
- effect:particles @BlocksInRadius{r=10}
Aliases
- BIR