Chunk Load

Description

Applies an [aura] component to the target entity that keeps the chunk(s) containing the aura holder force-loaded for the duration of the aura

Attributes

Attribute Aliases Description Default
radius r chunk radius to keep loaded around the holder (0 = own chunk only, capped at the server's simulation distance 0
lag tps, tpsthreshold if the server's 1-minute TPS average drops at or below this value the aura terminates, releasing the force-load 0

Aliases

  • keeploaded
  • loadchunk
Updated Aug 19, 2026