Chunk Load
Description
Applies an [aura] component to the target entity that keeps the chunk(s) containing the aura holder force-loaded for the duration of the aura
Attributes
| Attribute | Aliases | Description | Default |
|---|---|---|---|
| radius | r | chunk radius to keep loaded around the holder (0 = own chunk only, capped at the server's simulation distance | 0 |
| lag | tps, tpsthreshold | if the server's 1-minute TPS average drops at or below this value the aura terminates, releasing the force-load | 0 |
Aliases
- keeploaded
- loadchunk