Metaskill Condition
Description
Casts a Metaskill that will determine if the condition should check or not. This allows you to apply more complex logic against a given target. The called Metaskill needs to use the DetermineCondition mechanic in order to set/modify whether this condition should check or not.
Attributes
This condition inherits every attribute of the Skill mechanic
Examples
YourNormalMetaskill:
Conditions:
- metaskillcondition{skill=metaskillcondition_check;hello=ciao;world=mondo}
Skills:
- message{m="Condition Passed"} @self
metaskillcondition_check:
Conditions:
- holding{types=stick}
Skills:
- log{message=metaskill condition passed with parameters of <skill.test> <skill.aaa>} @self
- determineCondition{det=true} @self
Aliases
- skillcondition