On Death Drops Filtered

Description

Fires when a Drop Rule is applied at the player's death — after KeepFilters and DropFilters have been resolved against the inventory and the keep / drop sets have been finalized.

Use this trigger to react to drop-filtering specifically (e.g. soul-bound recovery messages, chat logs, custom particle effects on dropped items).

Variables

Variable Type Description
keptItems List<ItemStack> Items the rule kept (returned to the player on respawn).
forcedItems List<ItemStack> Items the rule force-dropped (matched a DropFilter, or fell through the slot toggle).
drop-rule string The id of the rule that was applied (e.g. Default, or your override's name).

keptItems and forcedItems are exposed on the trigger metadata as objects, not as Mythic placeholders. Use them from API listeners; the drop-rule variable is what's available inside skills.

Examples

Notify the player which rule was applied and play a soft sound when they keep items:

death_drops_feedback:
  Skills:
  - sound{s=block.amethyst_block.chime} @self ~onDeathDropsFiltered
  - actionbar{m="<gray>Drop rule: <yellow><skill.var.drop-rule>"} @self ~onDeathDropsFiltered

Aliases

  • onDropsFiltered
Updated Aug 19, 2026