Is Cast Interruptible
Description
Whether the target player has an active cast that can be interrupted (i.e. the cast's Casting.Interruptible flag is true).
Returns false if the target isn't casting anything, or if the active cast is marked as not interruptible.
This is the same check that the interrupt mechanic respects when used without force=true.
Attributes
This condition takes no attributes.
Examples
Only attempt to interrupt the target if their cast can actually be interrupted:
Skills:
- interrupt @target ?isCastInterruptible
Run a different effect on uninterruptible casts:
Skills:
- interrupt @target ?isCastInterruptible
- skill{s=ShatterChannel} @target ?!isCastInterruptible ?isCastingSpell
Aliases
- castInterruptible