Is Cast Interruptible

Description

Whether the target player has an active cast that can be interrupted (i.e. the cast's Casting.Interruptible flag is true).

Returns false if the target isn't casting anything, or if the active cast is marked as not interruptible.

This is the same check that the interrupt mechanic respects when used without force=true.

Attributes

This condition takes no attributes.

Examples

Only attempt to interrupt the target if their cast can actually be interrupted:

Skills:
- interrupt @target ?isCastInterruptible

Run a different effect on uninterruptible casts:

Skills:
- interrupt @target ?isCastInterruptible
- skill{s=ShatterChannel} @target ?!isCastInterruptible ?isCastingSpell

Aliases

  • castInterruptible
Updated Aug 19, 2026