# MythicArmor
# Drop .bbmodel files into plugins/MythicArmor/models/ and run /mythicarmor reload.
# Give pieces with /mythicarmor give <player> <set> <piece>.
# Where the resource pack is written.
pack-output: pack
# Delete that folder before each rebuild so removed models leave no files behind.
remove-old-pack: true
# Also write pack.zip next to it.
zip-pack: true
pack-description: MythicArmor 3D armor
# Build the pack on server start.
build-on-enable: true
# 3D armor render distance in blocks; the flat fallback texture shows beyond it.
render-distance: 32
experimental:
# Pack four cube faces per texture instead of two (fewer textures and draw calls).
# Requires 26.2+; breaks armor rendering on 1.21.6 through 26.1.
reduced-draw-calls: false
# Also ride the body carrier box's down face (a 3rd face per body layer):
# fewer textures and draw calls for body-heavy models.
down-slot-packing: true
integrations:
# Register the armor as Nexo items and add the assets to Nexo's pack.
nexo:
enabled: true
# Generate item definitions in plugins/Nexo/items/mythicarmor_generated.yml.
auto-generated-files: true
# Reload Nexo automatically after /mythicarmor reload.
reload: true
# Register the armor as MythicMobs/Crucible items: <namespace>:<set>_<piece>.
mythicmobs:
enabled: false
# Generate item definitions in plugins/MythicMobs/packs/MythicArmor/items/mythicarmor_generated.yml.
auto-generated-files: true
namespace: mythicarmor